Maxperson
Morkus from Orkus
Modules happened........................rarely. At least in my experience. Usually DMs made up the adventures and spellcasters abounded. And fireball traps. And fireball wands. And other spells/traps than fireball that destroyed gear. And crushing which destroyed gear. And accidents with party spellcasters which destroyed gear. And disenchanter beasts which destroyed gear. And rust monsters which destroyed gear. And thieves who stole gear. And getting arrested and having gear impounded and not returned. And...Other caster? What other caster?
I kid, but, not entirely. This is where playing modules makes such a HUGE difference. There are virtually no enemy casters in modules. ((Yeah, yeah, I know there are a few, sit down in the back)) It's why I always kinda laugh when people talk about losing equipment to fireballs. What fireballs? Monsters didn't have class levels. Most monsters had virtually no spell ability at all. And, again, ranged attacks from enemies? What ranged attacks? Wolves don't have ranged attacks. Most "monsters" don't have ranged attacks - manticores being something of an exception.
See, this is where I don't get it. That 7th level fighter has +1 Plate Mail, +2 shield and probably a 15 or 16 Dex. He's got a -2 or -3 AC. The monsters need 20's to hit him. Certainly any monster like an orc or a hobgoblin that was using a bow. That 7th level fighter could stand there and take literally a hundred attacks and not die. A hundred attacks might hit him 5 times for like 15 points of damage. Meanwhile, he's turned the enemies into a fine red mist.
It's all about different experiences. What you're describing, I never, ever saw in AD&D.
We had VERY different experiences with 1e.
