Which I said in my post. And which can be seen, very prominently, on the rpg.net page.Also that review was in 1999!
Who is holding anyone to the fire? I mean, you don't even know whether or not I agree with Mearls's review!Imagine being held to the fire for something you wrote in 1999!
You called it slander?Which I said in my post. And which can be seen, very prominently, on the rpg.net page.
Who is holding anyone to the fire? I mean, you don't even know whether or not I agree with Mearls's review!
I described it as slander in the context of being uttered by an employee of WotC - it is incredibly harsh, and I can't imagine any commercial publishing house permitting an employee to say such things about its own publications.You called it slander?
WotC OWNS KotB, but they didn't publish it.I described it as slander in the context of being uttered by an employee of WotC - it is incredibly harsh, and I can't imagine any commercial publishing house permitting an employee to say such things about its own publications.
They are a publisher of it: B2 The Keep on the Borderlands (Basic) - Wizards of the Coast | D&D Basic | Adventure Modules | D&D Basic | DriveThruRPG.comWotC OWNS KotB, but they didn't publish it.
He complains that none of the NPCs is named. I would guess that the DM is expected to provide names, to make the module the DM’s own, but Mearls attributes the lack of names to fascism.On Mike Mearls:
Here you can read Mearls's famous (notorious?) 1999 review of B2 Keep on the Borderlands: Review of B2: The Keep on the Borderlands - RPGnet RPG Game Index
Some choice quotes:
*If you paid for it, you got ripped off*The Keep on the Borderlands (KotB) literally serves as exhibit A in the great case against Dungeons and Dragons.*The Keep on the Borderlands was written after the Village of Hommlett, after the D series. Those modules weren't masterpieces, but they sure as heck had far more depth and coherence than this disaster of a gaming product.*How many people picked up the D&D basic set, fiddled with it for a bit, and then dropped it altogether because they didn't know anything better then the Keep was out there?
Had he changed his mind by 2012, when the Caves of Chaos was used as a 5e playtest adventure? Or was he just doing his job, which would include not slandering the products made by the company he works for?
I don't know. And I'm not really sure that it matters.
I agree he's trying to be funny.He complains that none of the NPCs is named. I would guess that the DM is expected to provide names, to make the module the DM’s own, but Mearls attributes the lack of names to fascism.
I think he was trying to be funny.
It isn’t a real review; he doesn’t talk about anything substantive about either running it or playing it.