Warpiglet-7
Lord of the depths
In the old days we would be giddy if we got a big haul…because leveling was so rewarding.I agree with this. Having a money-based magic item economy like 3E and 4E reduces the portential for meaningful plots revolving around money in investment, politics etc. Basically, if gold = xp in another form, other uses of money disappears. 5E tried to avoid this, but it seems to be returning in the new edition.
Still, I find that in my own game, I do use the money = xp paradigm. Silly me.![]()
Cue people saying “but there weren’t meaningful choices”
I only know it felt great to get money and level up