D&D General Is DnD being mothballed?

I think people underestimate the importance of art, particularly when it comes to inspiring/capturing imagination.
You've mentioned that you're not interested in art many times, and yet you're using someones art as your profile pic.
Cute. People take you more seriously if you have a profile pic, or do I've heard. Using my own face seemed like a bad idea, and I like 1e and liches.

Art is good for illustrative purposes, and on rare occasions I can get excited about it (like the old Planescape art), but generally I don't really care about it that much.
 

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I have said before that, using their current formatting -- of only substantial hardcovers and box sets -- I think six major products a year (plus 1 or 2 extras, like starter sets and non-game books) or one every two months, is the sweet-spot. It is enough to make chronic buyers happy-ish, but not too much to turn off the glut-averse and, I think, won't overburden the catalog too much.

And it would still be well below half the 3.5/4E output.
I thinknthe correct answer is somewhere between 4 and 6, most likely, so 5 seems reasonable enough.
 

Also his logic is not well thought through. He says that "slower releases are better" is not right because it would mean "by that logic the best product line would be no releases". That kind taking it to the extreme would mean in reserve that "faster releases are better" would mean "the best product line would be every second a new release". Obviously both of these are not true and the optimum lies in the middle. That people think this optimum middle is slower than 3e releases does not mean no releases is the best product line.

It kinda makes me mad that he uses these kinda stupid extreme comparisions that doesn't make really sense.

I also really wonder when people call 5e release schedule glacial. I don't know a single DM who uses all the material of a book before the next one appears. I just recently realized that I pay over hundreds of dollars per year for official 5e books per year, but most of the material doesn't appear in my campaigns or months, even years later after I bought them. I could never imagine that I would benefit more from a faster release schedule.
What happens if this quarter's release just doesn't appeal to you? See you in three months? With more releases there are more options for your player base.
 

Okay, I guess I just have trouble picturing something else to file under “casual player”.
Well, the phrase was “average player,” which I thought of as someone who, like, doesn’t necessarily keep up with the metagame or anything, but does at least play regularly; maybe they do a draft once a month, or have a group they play Commander with and follow new releases to keep their decks up to date, that kind of thing. The people I would recognize at FNM, but they’re never running an established deck and they probably finish in the bottom half every week.
And I’ve you rephrased it 3 times…I didn’t see that, so, sorry for repeating what had been said already.
No worries 🙂
 


Well, the phrase was “average player,” which I thought of as someone who, like, doesn’t necessarily keep up with the metagame or anything, but does at least play regularly; maybe they do a draft once a month, or have a group they play Commander with and follow new releases to keep their decks up to date, that kind of thing. The people I would recognize at FNM, but they’re never running an established deck and they probably finish in the bottom half every week.

No worries 🙂
Yeah, I think that's a common viewpoint among engranchised Magic players. Maro said something like 75% of people who will actively buy Magic cards have never even played in a tournament, which doesn't seem too weird to me since I've never played in a FLGS at all.
 

What happens if this quarter's release just doesn't appeal to you? See you in three months? With more releases there are more options for your player base.
Don't gotta buy everything. Not everything will appeal to everyone

Incidentally the 'buy whatever small part you want' seems to be how they're going with D&D Beyond and the VTT, given what we know of it.
 

I'd be interested in that math, I only see WotC mentioned, not D&D broken out (I saw the 74%, but where do you get the 100M from)
Since they mention how match Wizards of the Coast makes and how much table top makes and how much Magic makes and how much non-wizards gaming fell and how much D&D went up you can plug it all together.

When the quarterly report came out someone on here showed all the work
 

Since they mention how match Wizards of the Coast makes and how much table top makes and how much Magic makes and how much non-wizards gaming fell and how much D&D went up you can plug it all together.

When the quarterly report came out someone on here showed all the work
Not sure I agree, they basically break out two things

WotC + Digital Gaming, and MtG. Going by these two, MtG had a revenue of 311M in Q2 2023 while WotC + Digital had revenue of 375.6, so at best that leaves 64.6M for D&D, assuming there is no Digital Gaming (or all of it somehow rolls up into D&D). So much less than 100 to 150M in a quarter
 

Cute. People take you more seriously if you have a profile pic, or do I've heard. Using my own face seemed like a bad idea, and I like 1e and liches.

Art is good for illustrative purposes, and on rare occasions I can get excited about it (like the old Planescape art), but generally I don't really care about it that much.

That thing you've heard about people taking you more seriously if you use an image.
It also applies to TTRPG's.
 

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