Tony Vargas
Legend
The fighter is not likely to kill an orc without the optional rules of feats, magic items, or multiclassing.
2d6+5 is not higher than 15.
1d10+7 is not higher than 15.
ConverselyAnd you're not guaranteed to hit either. But the point is that you can cleave through several orcs, not that you're guaranteed to. Your suggestions do not guarantee success either, and I don't think a rule should. We roll the dice for a reason after all.
8d8 averages 36, and half of that is more than 15 ... save or no save, those orcs are toast... well, orcsicles ....
People devote their lives to learning to fake magic (or trying to master real magic and failing, because it doesn't exist).Why would anyone learn magic if it was no better than doing things the old-fashioned way?
I don't doubt for a moment that people would enthusiastically pursue magic, even if it were objectively no better at adventuring tasks, overall, than the extraordinary skills of non-magic-using adventurers.
Mundane is certainly a descriptor, and, even if you take it as a design limit, as well, there's nothing about the supernatural as descriptor or as design limit that /requires/ it to be strictly superior.I think you've got it exactly backwards. This wouldn't need to be a + thread if what you're asserting was the case. Mundane is a design limit, not a descriptor, and the goal is to figure out what the high levels ought to look like with it in mind.
D&D was bungled from the start and magic has been OP the whole time. People are used to that, but aside from that familiarity/inertia, there's no reason or need for it.