Clint_L
Legend
This, but it also includes straight-up home-brewed monsters I've created. It even has the art.Indeed. The majority of my homebrewed "monsters" are NPCs, so I can put representatives token of those NPCs on the map.
This, but it also includes straight-up home-brewed monsters I've created. It even has the art.Indeed. The majority of my homebrewed "monsters" are NPCs, so I can put representatives token of those NPCs on the map.
I appreciate that my actual homebrew monsters can easily be tokened. But I'm also currently turning my NPCs into fake homebrew monsters, just so I can add them as counters on the map. Am I missing an easier trick to make quick NPC tokens (with art)?This, but it also includes straight-up home-brewed monsters I've created. It even has the art.
Thank you for this! I was going to have to go look for it.Here's the update to the road map. (Statuses are all by me.)
I like what I see so far, and would not be averse to running a game on this, but I think my players will want at least a draw tool before they are willing to switch from AboveVTT.
- Tool Improvements
Add a pointer tool and draw tool.
- Status: Under construction. Neither yet available on the Alpha. It does not appear as though the ruler can be seen by other players, so I don't believe that can be used as a pointer.
- Token Enhancements
In-play token options and improved user experience for finding and adding tokens to a game.
- Status: This item is colored green, which indicates it should be complete, but I'm not exactly sure what has been completed. Clicking on a token now provides a pop-up menu that allows you to hide/reveal a token, add a border, or delete it. I don't how the user experience has been improved for finding and adding tokens to the game. It seems the same as before.
- Game Session Functionality
Implementing session controls and a connected players menu.
- Status: Red, indicating not implemented.
- Additional User Controls
Adding a zoom control into the user interface (zoom in and zoom out).
- Green. There is an indeed a zoom in/out option in the bottom right of the screen. A "-" button and a "+" button, with the map's size indicated between with a percentage. Clicking on the percentage automatically resets the map to 100%.
- Tool Improvements
Adding a polygon option into the Fog of War tool.
- Status: Red
- Game Log
Including expanded roll details into the Game Log.
- Status: Red
- Added Accessibility
Add a high contrast mode and additional user interface theming (light mode).
- Status: Red
- Additional Token Options
Hide/reveal, rename, and adding game data.
- Status: Under construction. Hide/reveal is possible, but not renaming, and there's no game data.
- Measurement Tooling
Ruler tool and integrated token movement measurement.
- Status: Under construction. There is now a ruler, but integrated token movement measurement has not been implemented yet.
- Tool Improvements
Adding ping tool.
- Status: Under construction, but not yet implemented in the Alpha.
- Map Browser
Overall UX improvements.
- Status: Red
the actual video
You can just create an NPC as a character and import any art that you want; that should allow you to call up a token for them. Alternatively, you could use an existing creature as a template for them and edit using the monster creator feature; this includes editing the art if desired.I appreciate that my actual homebrew monsters can easily be tokened. But I'm also currently turning my NPCs into fake homebrew monsters, just so I can add them as counters on the map. Am I missing an easier trick to make quick NPC tokens (with art)?
FYI My image is a link to the actual video. Some folks have said they have issues with the embedded video.the actual video
Ok it did not work the first time I tried it. I had just come here after watching and it worked this time.FYI My image is a link to the actual video. Some folks have said they have issues with the embedded video.
I probably should have done both.
Huh. OK thanks!Ok I did not work the first time I tried it. I had just come here after watching and it worked this time.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.