The Monk has a similar design problem as the Fighter and Wizard and many other classes
It's a walking D&Dism. Their mechanics don't match anything in any other media and even D&D's own lore or logic.
So you always have to kludge it together with optional material or fixed material.
And these materials are always optional or late additions because of traditions.
It's a walking D&Dism. Their mechanics don't match anything in any other media and even D&D's own lore or logic.
So you always have to kludge it together with optional material or fixed material.
And these materials are always optional or late additions because of traditions.