Come and get it has a special place of shame: The problem was not the power structure. The problem was that any reasonable interpretation pushed you into problems. In 3E, a similar ability would either be a telepathic compulsion, which ought not to affect mindless creatures, and should be either supernatural or spell-like. Then WTF is the fighter doing casting telepathy? Alternatively, the ability could be a taunt, which sits a little better, but would require sight and sound, as well as mindfulness, and would be charisma dependent. Something for a bard more so than for a fighter.
Another problem is that the power is not envisioned in the game fiction (for example, bull rush is literally pushing someone). Rather, the power is envisioned in terms of the game‘s abstractions, with the fiction following: Hey, we have pulls and pushes in the game … let’s create a power based on those. This might not be a problem … except, as described in the first paragraph, establishing a convincing fiction is difficult.
TomB