The "I Didn't Comment in Another Thread" Thread

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However, neither do they do it so they can become heartless monsters only out to screw over everyone they can.

People are just people.
Oh for sure. I agree with that.

Nobody but cartoonishly evil people go out to screw anyone for no reason.

But if there's a buck to be made, now the waters get muddier.

I just want to live in a cabin in the Alps and bake bread. I'll sip coffee and hold my sourdough starter as the world burns.
 

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While people don't go to business school to be villains (usually) there's a lot of perverse incentives in business, especially larger businesses, that can pretty easily slide them in that direction.
 


Pi Day is the greatest of all dad joke "holidays."

We're eating pizza tonight and having chocolate pie for dessert. Everyone wins.
I mean, sure, pie is good, and so is pizza. But today is for other culinary delights:
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Same. I tend to enjoy blending various cultures and religions together more than just ripping off a single culture, which makes it even harder to worldbuild.

My cultures tend to resemble a blend of various basic archetypes (My nomadic grassland horse clans have various similarities to pretty much every real-world temperate nomadic culture as well as both the Dothraki and the Riders of Rohan), as I take a very holistic approach to designing them, taking into consideration everything from geography to geology to evolution to psychology and letting them develop organically as much as possible - which means they often go in directions I wasn't quite expecting.
Especially since I also go at it from the other end as well, coming up with specific things or introducing things and ideas I've found elsewhere or been inspired by, and then trying to reverse-engineer them to figure out how a culture arrived at point B from point A.
Working forward from the beginning and backward from the present at the same time like building a puzzle from the outer border inwards usually ends up peeling off a couple of new ideas in the process... :rolleyes:
For me, worldbuilding is hard because it snowballs very quickly and I have to stop and reign myself in and try to keep focused on the original project.
 
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