payn
Glory to Marik
One of the reasons I was so into PF1 era, was becasue of the community focus on APs. There was a common reference point, experimental sub-systems, and lots of homebrewing between them. Though, if you want whole cloth homebrewing that was pretty sparse to find, so I understand what you are saying.
- PF2: I don’t like skill actions. Even after running the system for over a year, I didn’t like that I couldn’t keep them all in my head and needed a reference to know what they did. I also didn’t like the guildelines for building monsters and traps. There’s too much granularity, and having to worry about trap DCs is annoying. I also found there wasn’t much of a PF2 community if you weren’t doing stuff like APs.