doctorbadwolf
Heretic of The Seventh Circle
Good. It sucks that they took away the ability to buy just the magic items from a book.For now. My bet is that as the VTT customer base grows, micro transactions will be back.
Good. It sucks that they took away the ability to buy just the magic items from a book.For now. My bet is that as the VTT customer base grows, micro transactions will be back.
If the "vast vast vast majority" of gamers are not on the internet, they are not going to buy DLC or early access or be cajoled into paying for the "evils" alluded in the OP. Further if the vast majority of gamers (and money) are not on the internet then the majority of profit will not come from these things and exercising such a strategy will not effectively monetize the content.
Either most gamers use the internet and could be victimized by these predatory practices or they don't use the internet and therefore can't be victimized. You can't have it both ways.
Okay... but D&D has had an official digital component to it since at least the early days of 4e. A complaint about digitalization is 16 years behind the times.
I'm not sure that most are on the internet actually, certainly a tiny fraction are engaged to the degree this forum would imply.
Is Wizards wish that more would be online? Engaging in digital only content on a platform they control completely?
Without a doubt, the profit margins become to good to ignore.
No worries. Kickstarter is riskier, but I haven't had one fail on me yet.Damn. I meanr kickstarter.
whatever happened toThink of this way - will you make more money selling your own game that you designed and that you bear the burden of marketing, or would you make more money selling D&D PHBs that are EXACTLY like WOTC's PHB with the exact same wording, the exact same art, the exact same text?
People would make D&D content because they want to advance the game.
we are not seeing companies stopping their investments because there are enough places that protect them to make the investment worthwhile, even if they get stolen in some places. If this were the norm, you would absolutely see that.There are countries with weak IP laws/enforcement and we don't see what you are saying will happen in those countries. We generally see the opposite of what you predict will happen.
They are more efficient at making physical products do to economies of scale, you could call that better or one aspect of better, but regardless of how you define "better" it does make it difficult for individuals to compete.
It appears you are getting into this late, my position is there should be no such thing as intellectual property. No one should "own" that. You own the paper you write it on, the computer it is saved on but you shouldn't own the words, code ideas etc and when you sell that book, sell that computer or transmit those ideas to someone else, that buyer/person should be able to do what they want with it to include copying and reselling for a profit.
No. Software is not a physical product, words are not a physical product. But yes, no one should be able to control the content they create and keep other people from using it. This is the very thing that enables megacorporations.
We don't have to theorize here. There are many countries where what we would call piracy is legal or where piracy laws are not enforced even if they exist, and in those countries you have small mom and pop shops selling copied goods and surviving or even thriving locally. They sell copied software or sell Dooney and Burke or Versace knock off purses or whatever. Those little companies do make money in those more free countries and the megacorporations have much less influence and much less penetration into those markets than they do into markets with stronger intellectual property laws.
The reason the market is dominated by megacorporations in the USA and by and large the West is because we have and rigorously enforce laws to protect the intellectual property of megacorporations.