To me it looks like you're trying extremely hard, actually, given the bizarre example.
And I'm not sure why you think that it's bizarre. I think one of my players reached sixteen pages of background.
Further, most characters are like 18-20. They don't remotely have the depth of background you're "not particularly trying" about (we're not all the sons of nobles!).
That
was an 18 year old. How old do you think someone needed to be to be a squire? Or a monk in the middle ages? (14 in both cases generally). We're not all the sons of nobles - but most of us have a past and do multiple things.
Further you're not really addressing the classism as a center of oppression issue at all. I mean, sure, in America it's not considered to be such, but outside of the US it often is.
This is because to me it looks as if you are reaching and contorting to try desperately to find some sort of moral claim rather than just admitting to disliking the mechanics. But as you keep bringing it up (despite the politics)
there would be classism if the stats weren't spread around. Is there anything saying all nobles are smart? No. Is there anything saying that people from the streets can't be smart? Not that I'm aware of. Is there something
in the real world saying that sons of the wealthy get better teachers leading to better book learning and better grades? Yes. (Do I need to dig up university entrance stats?)
The closest to classism here is that there is an acknowledgement that your background shapes your opportunities. And that nobles tend to be better fed and those who care about it (not all do, hence not hard coding stats) tend to have better opportunities to learn academic things. And I'd say that the only way to deny this is to claim that everyone actually does have equality of opportunity and it is the fault of poor people that they are poor. And
that is classist.
Aren't there 17 possible stat combos? I'm maybe doing the math wrong?
But I don't entirely disagree. I think the combination of Primary stat being essentially hard-required even by most casual players, people looking for secondary stats that aren't a total waste,
The only secondary stats that are a near total waste for any characters are Cha and Int. Wis might be in third place but legitimately has about a quarter of all saving throws, two passive skills, and a good skill range.
and the fact that some Backgrounds will have much better Feats and Skills than others will mean we actually see like, 4-6 "good" backgrounds completely dominating.
I'd say the only skill that truly matters here is Perception. And if they have done what I
think then the Str/Dex/Con background will be the one that goes with the Medium Armour + Shield proficiency (at least it won't offer Int or Cha), making it an interesting choice for arcane casters - and the Int/Wis/Cha one with Magic Initiate that can spruce up fighters.
I don't think there will be 4-6 backgrounds; I think it's more likely there will be about four for each class. And four or five backgrounds just dropped in the trash.
Once we see the full list, I bet we can work out which those will likely be extremely fast and probably we'd both have similar results.
For example, if DEX/WIS/CON has a good Feat and/or Skill (god help us if it's Perception), then I think quite a lot of people will want that - like pretty much all Monks, Rangers, Rogues, and most Clerics and Druids can use that. That's 50% of the classes in the game right there. DEX Fighters too.
Here's hoping that Dex/Wis/Con has something like Skilled (I can't see it having Savage Attacker).
And I'm not expecting to see many nobles; I think it's Str/Int/Cha. But I doubt that will be enough to put everyone off because they want to play a
noble.