D&D (2024) New stealth rules.


log in or register to remove this ad



Treating stealth as a static DC invisibility does work well enough for using it in combat. Now, the believability problems arise when you apply the same rules outside of combat, and that's not what WotC is here for, why aren't you in combat.
IMO you shouldn't be using stealth IN combat, but that's an artifact of them turning the thief into a Cuisinart.
 


IMO you shouldn't be using stealth IN combat, but that's an artifact of them turning the thief into a Cuisinart.
I agree, but they long ago decided that Cunning Action means spamming Hide behind the same tree repeatedly... so this, I feel, is a reaction to that (making low-level Stealth-spam unreliable, but now allowing sneaky people to actually move around sneakily, or for melee Rogues to actually approach someone from behind).
 

This actually isn't as bad as it first seems.

1. PC makes Stealth roll. You must be under cover or heavy concealment
2. Does roll beat 15? You are hidden/invisible. If not, you are still visible.
3. Your stealth roll now becomes the DC for search checks to find you.
4. You are invisible until you make noise, attack or your enemy spots you.
5. You have advantage on initiative, attack roll, and enemy has disadvantage on attack rolls.

The play loop looks like this:

1. Find a hiding spot
2. Roll stealth, must beat a 15. Note total
3. Go invisible, sneak up to guard.
4. Guard rolls perception vs stealth roll.
5. Not seen? Attack with advantage (and adv on init) you are no longer invisible/hiding. You cannot hide again while the enemy has sight in them.
 


Passive-Perception.png


Passive perception
Passive perception is a score that reflects a creature's general awareness of its surroundings. The DM uses this score when determining whether a creature notices something without consciously making a wisdom perception check.

A creature's passive perception equals 10 plus the creature's wisdom perception check bonus. If the creature has advantage on such checks, increase the score by five. If the creature has disadvantage on them, decrease the score by five. For example, a level 1 character with a wisdom of 15 and proficiency in perception has a passive perception of 14 (10 + 2 + 2). If that character has advantage on wisdom perception checks, the score becomes 19.
 
Last edited:

Quick question, the rule posted at the beginning is about taking the Hide action, presumably in combat, but a DM could still ask for a stealth check if you're in the exploration pillar the old way, right? Like, if you're describe an action to sneak past guards or sneak up on a monster, the DM would ask you to make a Dexterity (Stealth) check against the DC they set (probably pased on passive perception of the NPCs/Monsters)

Same with the Search, Investigate or Influence actions. Those are all codifying actions taken in combat, not other pillars.
 

Remove ads

Top