What does that trust look like? For me, the only answer is a series of
Ulysses pacts – things they do that they can't later take back. I don't think its reasonable for them to only build trust with things that don't help them as a company. That's not their charge. They're not the government. They're not a not-for-profit. Why would we treat them like they are? We buy (or rent) products from them.
But when they do things that help the RPG community and cannot be taken back, I think that's worthy of note:
- Publishing physical core books.
- Putting the 5.1 and 5.2 SRDs into the CC along with multiple languages.
- Putting out educational resources in PDF (so they can be downloaded and kept).
- Supporting downloadable digital platforms like Foundry.
The only other big one I have on my list is them releasing their products in PDF. This is a big Ulysses pact. They do it for all their non-5e materials, which is great. We have 50 years of D&D products we can store on our hard drive and thumb drive. There's Print on Demand versions too, which we can order and keep on our shelves for a hundred years.
I don't think we should pressure them to only do things that benefit us and not them. That doesn't make sense to ask of a commercial publicly traded company. But pushing them to give us things we can keep forever. Things that keep the game open forever. That's a big benefit. Then we don't
need to trust them – because we can't.