Warpiglet-7
Lord of the depths
This 100% what I want. Clear examples of how/when rhe dm can use the skill.Codification I want is more like examples and benchmarks that help the GM to extrapolate consistently, not exhaustive and limited lists of all possible things.
For example a DM might call for a stealth roll if…
Then follow hints for how to set the DC.
I would not even mind a few options—-meaning the group’s DM might choose to use it in A, B or C way with some codification in there.
I know people like certainty and things to be systematic. I do too frequently but I also like the rpg wor to be open too.
It’s a balancing act. There are editions that went to far in either direction for my personal taste but at least I now know more about what appeals to me!