D&D (2024) Greatweapon fighting style? Is this another joke? Did everyone at WotC failed elementary school math classes?


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My homebrew modification on this is to up the minimum equal to 4 for d8's, 5 for d10's, 6 for d12's. Still ain't all that great but at least it's not drastically nerfed from the 2014 version.

And even if that isn't mathematically optimal, it can be pretty decent in practice to up your damage floor and remove those instances where RNG screws you over and makes you feel bad.
good idea, but maybe round-up the dice?
minimum d4 is 3, d6 is 4...d12 is 7

then greatsword goes from average 7 to 9 and great axe goes from 6,5 to 8,25. better than current of 8 for greatsword and 6,75 for greataxe.
 


good idea, but maybe round-up the dice?
minimum d4 is 3, d6 is 4...d12 is 7

then greatsword goes from average 7 to 9 and great axe goes from 6,5 to 8,25. better than current of 8 for greatsword and 6,75 for greataxe.
That's not a bad method either, definitely ends up being a buff over the 2014 version. Maybe too much but I kinda doubt it.

I was aiming for keeping the power in line with 2014, which admittedly was on the weak side. There is something to be said though for raising your damage floor, and most people only look at damage averages.

Also I feel like GWF is definitely intended to provide less damage bump than Dueling, because 1H+Shield still sucks even with Dueling being powerful.
 

suboptimal build, limited effect on it.

I would rather take Tasha's extra damage die and extra maneuver.
that is +4,5 damage extra and extra effect per short rest and extra versatility
with 4d8 you start, GWF will add +1,5 damage without any utility.

waiting for hotfix of that spell ASAP

Yeah, if you do get +damage die items istead of +X fixed damage, still trivial benefit.
Now you're being kind of dismissive. I agree with you this isn't a good fighting style. But it's absolutely useful as you stack more attacks and more dice. A PC with a gazillion attacks and a bunch of dice added to those attacks will want this fighting style. That's very likely going to be a good optimal build out there. I wouldn't be surprised if it's some combo with polearm master maybe.

And that spell isn't getting a hotfix. That spell is in the game. Builds will happen around it. This fighting style is likely to be part of those builds. You can't just dismiss it because you don't like the spell.
 
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Now you're being kind of dismissive. I agree with you this isn't a good fighting style. But it's absolutely useful as you stack more attacks and more dice. A PC with a gazillion attacks and a bunch of dice added to those attacks will want this fighting style. That's very likely going to be a good optimal build out there.

And that spell isn't getting a hotfix. That spell is in the game. Builds will happen around it. This fighting style is likely to be part of those builds. You can't just dismiss it because you don't like the spell.

Paladins. Can't think of to many other ways to get extra dice though. At least not many.
 
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Paladins. Can't thunk if to nsny other ways to get extra dice though. At least not many.
I suspect polearm master might be involved. Though as a fighter gets 3 attacks with a 2d6 weapon and then a bonus action attack, you're getting a lot of d6s in there. Crit fishing of course benefits from it as well so it's possible the new Champion will synergize with this as well. Battlemaster dice help too. Weapon mastery dice help too. Psi Warriors Psionic Strike I think works (?) As does Hunter's Mark and Hex. Some Ranger abilities I imagine will play into this too.
 
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I suspect polearm master might be involved. Though as a fighter gets 3 attacks with a 2d6 weapon and then a bonus action attack, you're getting a lot of d6s in there. Crit fishing of course benefits from it as well. As does Hunter's Mark and Hex. Some Ranger abilities I imagine will play into this too.

I've seen it on avenging paladins.
 

I suspect polearm master might be involved. Though as a fighter gets 3 attacks with a 2d6 weapon and then a bonus action attack, you're getting a lot of d6s in there. Crit fishing of course benefits from it as well so it's possible the new Champion will synergize with this as well. Battlemaster dice help too. Weapon mastery dice help too. Psi Warriors Psionic Strike I think works (?) As does Hunter's Mark and Hex. Some Ranger abilities I imagine will play into this too.
that is part of the problem,
you need to "munckinize" the s#!" out of it to gain any real benefit from it, why Dueling is +2 damage.
Simple. Direct. same for just basic attack or with 3 riders and magic weapons and whatnot.

If someone uses just basic attacks with greataxe, benefits will be minor, for them it's a trap option.
 

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