D&D (2024) DMG 2024: The Planes


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I don’t see how it does this anymore than other DMGs have.
Neither of the TSR DMGs were primarily designed that way, nor was 3e's. In fact, given the worldbuilding and optional rules in the 2014 DMG, I'm not convinced it was designed to facilitate WotC adventure use as a priority of design either.
 


Neither of the TSR DMGs were primarily designed that way, nor was 3e's. In fact, given the worldbuilding and optional rules in the 2014 DMG, I'm not convinced it was designed to facilitate WotC adventure use as a priority of design either.
Yes and I agree with that. I just don’t agree that the 2024 DMG does much to overly encourage using pre published Adventures. There are two mentions of using them in the book, one is a side bar in the creating adventures chapter how you can rip chunks out of them for your own use.
The other is in chapter 1 where Adventures and Sourcebooks are mentioned as being potentially useful extras for play, and Boxed Text from Adventures is used as an example of how an area is described.
 


Source on "most people don't use dungeons" please? Come on man, how can you possibly make that claim the way you are here, like it's definitive? It sounds like you can definitively say you don't use dungeons, but I can't see more than that.
There's no sources for most things in this thread, so I'm not about to go out of my way to find any now lmao
 



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