Micah Sweet
Level Up & OSR Enthusiast
IMO a Medicine check should take longer than 6 seconds. I can't think of an example from fiction or real life where a person stabilized a dying person in 6 seconds, start to finish, and if I could, such a person would have some degree of medical training, which the kit does not require.
- The move is a non-factor. 30 feet is easy to move while pulling out your healer's kit. That is about 2-3 seconds of a mild jog.
- All the healer's kit does is stabilize you. Which means you're not actively dying.
- A character doing nothing actively can stabilize by just make 3 saving throws.
- A character can be stabilized by someone else making a medicine check (1 action).
- Clearly, becoming stable is not a big deal from a physical sense.
- If you can become stable by just lying there unconscious or someone making a medicine, it doesn't seem like a stretch someone can spend 2-3 seconds with a kit and make you stable.