TwoSix
Everyone's literal second-favorite poster
I would disagree.The problem is that puzzles don't work if everyone knows how to solve it anyway.
Back then, monster stats were kept a secret. Was part of the fun. Today every player can google.
In my experience, players like "Monster needs special tactic X", spend game time to utilize and set up "special tactic X", and monster is successfully defeated.
They don't tend to like "Monster chews face off while they ineffectively flail on it, and have to retreat to try and figure out how to kill it." They don't tend to mind if its "Monster has a weakness, but we can figure it out and use what we already have."
Maybe some players DO like having to run away because they're in the dark, but I haven't played with them.
