Levistus's_Leviathan
5e Freelancer
This is utterly ridiculous and pointlessly pedantic. You are hyperfocusing on the (contradictory) minutia and ignoring the context which absolutely does support my point. It is the broader subjects of the book that paint the picture, even if a single bit of lore says they're not "innately evil," (which, again, I consider in direct contradiction with the idea that even "domesticated orcs" struggle to contain their bloodlust and have limited empathy, love, and compassion).All of this...
Has nothing to support your claim here:
Particularly the bolded part.
(bolded) No, that is not the assumption, that is YOUR assumption.
Please try, because so far you haven't really shown it at all.
In fact, you conveniently skipped over part:
View attachment 395601
Which stats emphatically that orcs are not by their very nature evil.
So, they are not innately evil as you claim, either.
As I see it, the only thing you really have correct is they are violent (well, most orcs are... according to the text, which means some aren't).
In fact, the only reference to "evil" in the entire section in Volo's is about evil commander-types:
You seem to be equating a lot of "violent" and evil. The two are not the same thing.
So, it is not "okay to slaughter them on sight" as you think. Nothing in the book even remotely suggests that.
I have written enough homebrew lore for different D&D species to know how to tell lore that is meant to imply they're all innately evil and it's okay to kill them all from lore that focuses on the evil aspects of their culture/society while reminding the reader throughout the text that it's not inherent to their nature and they shouldn't be killed on sight. I can tell when D&D lore is treating a species like monsters or like people.
The assumption of the book is that Orcs, and Goblinoids, and Yuan-Ti are all "kill on sight" monsters. If you showed a new player this lore for the first time, they would likely come to the conclusion that it's good to kill all Orcs.
Page 183 says:
And even the follow up is about how Orcs know that they are diverse . . . in their evilness. How an orc tribe would be offended if you conflated them with some other evil tribe that they're rivals with. And about how individual Orcs focus their worship on a different one of their evil gods than the others!To the common folk of the world, an orc is an orc. They know that any one of these savages can tear an ordinary person to pieces, so no further distinction is necessary.
The monstrous PC advice section (which is about Orcs and the other "monstrous" races) gives an example that an monstrous adventurers might have to hide their identity while in public to avoid being attacked on sight. The base assumption for Orcish PCs is that they do get attacked on sight. The base assumption is that Orc PCs are evil and team up with the party out of convenience, to spy on outsiders, or even that they're not truly a member of their race and were merely transformed into it. The suggestions for non-evil Orcs are afterthoughts, and even then the lore tries really hard to stress to the reader that even the "good ones" are innately violent, bloodlusting, and dumb (-2 to Intelligence). The text talks on multiple occasions on how much of Orcish behavior is simply nature to them. There's a single, small mention about how some Orcs are "domesticated" and even then they struggle with their violent, unempathic nature Paarthurnax-style.
If the book was not presenting the orcs as a race meant to be killed on sight, it would have spent literally any time discussing the Many Arrows tribe or examples of non-evil Orc tribes. Something along the lines of "Although many orc tribes are raiding warmongers, there are tribes filled with friendly orcs that reject Gruumsh."
Contrast this to the section on Drow in Tome of Foes. That section does give actual advice on playing a good drow. It mentions Eilistraee and doesn't mention anywhere a genetic predisposition to the evil alignments. The Drow culture and religion is presented as the source of their evil, not an inherent "lust for blood that even 'domesticated' drow have." The older (disgusting) lore of what happens when a drow is pregnant with twins is nowhere to be found. It mentions how there are drow within drow society that recognize how evil their culture is, and reject Lolth to carve their own path. Tome of Foes even gives a (brief) mention of Eberron's Vulkoori drow and Krynn's dark elves and how they differ from Lolthite drow. It actually spends a good amount of time discussing non-evil drow and how the outcasts of society might be good. Most of the Drow adventure hooks are about how predatory and back-stabbing Drow society is and how this might force Drow to abandon the old ways.
The Orc lore section in Volo's spends almost all of its pages talking entirely about how the Orcs are evil dumb savages. The mention of them not being innately evil like Gnolls and might have been raised by Humans is an afterthought. The text ignores established lore about good Orcs because it wants to play up their savagery and how to use them as villains. It treats them like monsters. Mordenkainen's Drow lore spends most of its pages discussing how evil the drow pantheon and society are, but treats the drow like people and it regularly mentions how Lolthite culture marginalizes people inside their society. Drow are treated like people. There isn't even a token good Orc god, equivalent to the Drow's Eilistraee. Because Volo's treats them like kill-on-sight monsters and not like people.
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