QuentinGeorge
Legend
That would've been great. But WoTC decided no orcs at all.Which should be fine now too. I don’t need a statblock that is meant to represent a whole people, I need a statblock that represent an adversary.
I’m not interested in having a universal orc entry in the MM as a monolithic people, I want an orc raider entry, and an orc champion, and an orc warlord, and other nasties that a orcish civilisation may throw at my adventurers. Settings can then decide whether these orcs in the MM are accurate representatives of the local civilisation, a religious or political branch of extremists, or pariahs living on the fringe of their own society.
Honestly, I’m ready to move away from alignment altogether. I already have in my games for a while, but the more I think of it, the more I feel this artifact is hurting and restraining the game more than it enriches it.