D&D General TIME Dungeons & Dragons Special


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I just read it. Kinda mind-blowing to see that level of acceptance and recognition, even if some of the timeline details are off in it.

One thing that it especially drives home is that D&D is no longer just a game, but an entire culture. There are so many ways to consume and interact with D&D beyond just playing the game.
It's actually been like that since the 80's, just not a lot of uptake until recently.

I mean, I have a D&D coloring book, trading cards, rub-on transfers, pencils, a cup and a handful of action figures - all from the 80's.
 

I read it from our school library. It's more for casual fans; I doubt anyone who posts on this forum is going to learn a ton from it. But it is well produced and a pretty cool keepsake, IMO.
This exactly; my aunt picked it up for me as a little gift so I had reason to skim it, it's pretty decently researched and has interesting info that most of us probably already know... but not random friends/family/whoever that'd see it on a coffee table.
 

My father picked me up a copy at Borders and told me Friday. It might be a cool read but I sure aren't running out in the freezing cold to go pick it up. I'm going to assume that the cover price is at least $15+, way more than I would personally spend.
 



My father picked me up a copy at Borders and told me Friday. It might be a cool read but I sure aren't running out in the freezing cold to go pick it up. I'm going to assume that the cover price is at least $15+, way more than I would personally spend.
You still have a Borders! I'm so jealous.
 

You still have a Borders! I'm so jealous.
Actually, I picked it up a few hours ago and I misspoke, he got it from Barnes & Noble. Borders, Media Play and Barnes & Noble reminded me of STYX, Boston and Foreigner. They all seemed the same. You could interchange any member of those three bands and get the same band.
 

It's actually been like that since the 80's, just not a lot of uptake until recently.

I mean, I have a D&D coloring book, trading cards, rub-on transfers, pencils, a cup and a handful of action figures - all from the 80's.
I would say it's much better articulated now. D&D clothing lines, bands that specifically call out D&D elements in their songs, metatextual commentary in print and video formats. And the big thing, not limited to targeting kids. But don't get me wrong, I love that we got stuff like the LJN toyline and D&D cartoon back in the 80s.
 

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