CreamCloud0
Hero
i haven't really noticed those discussions much, what kinds of challenges are we talking about here? i mean, i know about Light removing the need for torches and Mage Hand being able to mess with traps but none of the other cantrips jump out at me as a huge issue for 'bypassing challenges'This stems from threads discussing how cantrips easily bypass some challenges without much thought/effort. Utility cantrips specifically, not damage cantrips- how to limit them?
personally i'm more on the side that it's the damage cantrips that need to be toned down.