I don't know Ironsworn very well. I think momentum is for modifying rolls - after the event, I think.@pemerton how does one utilise momentum?
Can/does it assist against a Clock?
You can download it for free and read it: DriveThruRPGwhich means what, there are no fights the way D&D has them, they are more like skill challenges or something? You can come up with stat blocks on the fly? You do not need traps or a little bit of a story behind the goblin cave to make it more than a sequence of random combat encounters (or whatever the equivalent is in Ironsworn)?
The basics of combat are similar to the journeying moves I posted above, except instead of travelling to waypoints and expending supplies, characters deal harm and suffer it.
There are also initiative rules. And the fundamental rules for consequences on a miss are similar to Dungeon World. (Ironsworn calls it paying the price.)
There is a heavy reliance on fictional positioning. See eg the discussion on p 208:Out of interest does Ironsworn have complex monsters such as incorporeal creatures, dragons (variety of attacks), a medusa that petrifies?
A leviathan is an ancient sea beast (page 154). It’s tough to kill because of its epic rank, and it inflicts epic harm, but it doesn’t have any other mechanical characteristics. If we look to the fiction of the leviathan’s, description, we see “flesh as tough as iron.” But, rolling a Strike against a leviathan is the same as against a common thug. In either case, it’s your action die, plus your stat and adds compared to the challenge dice. Your chances to score a strong hit, weak hit, or miss are the same.
So how do you give the leviathan its due as a terrifying, seemingly invulnerable foe? You do it through the fiction.
If you have sworn a vow to defeat a leviathan, are you armed with a suitable weapon? Punching it won’t work. Even a deadly weapon such as a spear would barely get its attention. Perhaps you undertook a quest to find the Abyssal Harpoon, an artifact from the Old World, carved from the bones of a long-dead sea god. This mythic weapon gives you the fictional framing you need to confront the monster, and finding it can count as a milestone on your vow to destroy this beast.
Even with your weapon at the ready, can you overcome your fears as you stand on the prow of your boat, the water surging beneath you, the gaping maw of the beast just below the surface? Face Danger with +heart to find out.
The outcome of your move will incorporate the leviathan’s devastating power. Did you score a miss? The beast smashes your boat to kindling. It tries to drag you into the depths. Want to Face Danger by swimming away? You can’t outswim a leviathan. You’ll have to try something else.
Remember the concepts behind fictional framing. Your readiness and the nature of your challenge may force you to overcome greater dangers and make additional moves. Once you’ve rolled the dice, your fictional framing provides context for the outcome of those moves.
So how do you give the leviathan its due as a terrifying, seemingly invulnerable foe? You do it through the fiction.
If you have sworn a vow to defeat a leviathan, are you armed with a suitable weapon? Punching it won’t work. Even a deadly weapon such as a spear would barely get its attention. Perhaps you undertook a quest to find the Abyssal Harpoon, an artifact from the Old World, carved from the bones of a long-dead sea god. This mythic weapon gives you the fictional framing you need to confront the monster, and finding it can count as a milestone on your vow to destroy this beast.
Even with your weapon at the ready, can you overcome your fears as you stand on the prow of your boat, the water surging beneath you, the gaping maw of the beast just below the surface? Face Danger with +heart to find out.
The outcome of your move will incorporate the leviathan’s devastating power. Did you score a miss? The beast smashes your boat to kindling. It tries to drag you into the depths. Want to Face Danger by swimming away? You can’t outswim a leviathan. You’ll have to try something else.
Remember the concepts behind fictional framing. Your readiness and the nature of your challenge may force you to overcome greater dangers and make additional moves. Once you’ve rolled the dice, your fictional framing provides context for the outcome of those moves.