Bedrockgames
I post in the voice of Christopher Walken
I probably need to clarify. I'm sure you play Hillfolk because it appeals to you. I guess what I mean is, you point out your play of that game like it immunizes your analysis of other forms of play from being criticized.
That isn't why I mention Hillfolk though. I don't see why it would immunize me from criticism. I usually mention it to show I play games well outside the framework I am talking about. Because in those conversations, if you are defending the traditional GM authority or a 'trad' game, people will make condescending remarks about you not having exposure to other games or only playing D&D (and the reason why I take exception to it is because I didn't even start on D&D, and I have always played lots of other games). And in those threads, when people are talking about games I don't know as well, like Burning Wheel, I usually ask for clarification on the relevant mechanic or design feature
Honestly, I'm sure playing it gave you some different perspectives, I'm not super familiar with it, so I can't comment on that much. There are simply different experiences we all have, and to say we are supposed to only talk about them using certain words in certain ways won't fly.
I isn't about saying people can only talk about certain words. It is about a word having a widespread use in the hobby like Railroading, Agency,etc. Or about a style having a particular feature (like embracing player freedom); but then instead of trying to persuade people by just talking about differences in approach, the language gets captured (and this most definitely happens in these discussions). That aspect is very frustrating because it is like the words you use are turned upside down, and suddenly sandboxes dont embrace agency, sandboxes are just railroads. That kind of rhetoric doesn't advance discussion. It just irritates people