See my above response, but, just to point out - what logic? Where does this logic come from? Oh, right, it's his chain of logic. Which his based entirely own his own biases and whatnot. Again, there is no objectivity here.
You’re basically saying that because I made the setting, everything I do is just my opinion, that nothing I decide can be fair or logical. That’s a view called
constructivism. It means you think all the “logic” in a world is just whatever the referee feels like.
But that’s not how I run things.
Yes, I created the world, but once it’s built, I treat it like a working machine. The people in it, the places, the factions. they all follow logic based on what’s already been established. I don’t decide what happens based on taste or drama; I decide based on what would reasonably follow. That approach is called
internal realism, it says that once a system is in place, you can still apply consistent logic and make fair judgments inside it, even if the system itself is fictional.
This kind of debate actually goes back decades in philosophy and science. Constructivists say knowledge is always shaped by personal or cultural views, while internal realists argue that truth still exists
within a system once it’s been built. Who’s right? They’re still debating that today. But in practice, the answer is usually some blend of both, and that’s what I do with my living world and what the other posters here, like
@Bedrockgames and
@AlViking, and others do with their sandbox approach
That debate continues to the present and remains unresolved. And we are not going to resolve it today. We can, however, understand where each is coming from.