D&D General Psionic species and subspecies, will they make a comeback too?

On to the subject of Blue as just Goblins who happen to have Psionic powers, any ideas on why there would be a side effect on Goblins having their skin turn blue?

Would this have something to do with their Fey origins?
Does this condition affect Hobgoblins and Bugbears, or is it like Nilbogism which only affects Goblins?
What were Blue Goblins back in the Feywild?

The Blue goblin image used is 3e always looked Bugbear to me, and I'm willing to guess that other goblinoids are afflicted HOWEVER it also says that most blues are smaller (3ft) and weaker than goblins and most are killed young. So Id be willing to accept bugbear blues but they would be smallsized stunted runts only 3 ft tall (so effectively goblins). Bugbears have a natural inclination to kill runts so very very few bugbear blues survive. Goblin blues are pretty much the same as other gobbos except theyre blue tinted. They also face violence but all goblins are cowardly so blue gobbos have a higher chance of scrapping by. It is infact Hobgoblin blues that have best survival rates. Though they also dislike runts, Hobgoblins can see the tactical value of raising a small cadre of blues.

As to how psionics interacts with Fey realms - The Gibbering Courts link via Fey nightmares with Far Realms madness, Blues carry the abberant taint in their flesh, a blue luminescence
 
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ants are fairly boring but would certainly look better than bug child thing
Playable Formians, telling you now. I've seen a few good ones in the homebrew space but I don't think they've ever had an official stat line

But as for the psionic races, frankly I don't think there's really enough fanfare for them. Don't get me wrong, they've done some rare stuff in 5E that didn't really have fanfare behind it but grabbed a niche later (Loxodon and Plasmoid for example), but they had at least pretty unique stuff to them that gave them a niche.

Githyanki and Githzerai obviously have their fanbase and they'll just come along regardless, Kalashtar will come with Eberron stuff and sort of dominate the 'psionic human' niche that a bunch of others are trying. Xeph existed to push soul knives and were basically just worse gith. Blues are just goblins. Dromites are probably the last left but, I can't really say for sure how much pull they have
 

Playable Formians, telling you now. I've seen a few good ones in the homebrew space but I don't think they've ever had an official stat line

But as for the psionic races, frankly I don't think there's really enough fanfare for them. Don't get me wrong, they've done some rare stuff in 5E that didn't really have fanfare behind it but grabbed a niche later (Loxodon and Plasmoid for example), but they had at least pretty unique stuff to them that gave them a niche.

Githyanki and Githzerai obviously have their fanbase and they'll just come along regardless, Kalashtar will come with Eberron stuff and sort of dominate the 'psionic human' niche that a bunch of others are trying. Xeph existed to push soul knives and were basically just worse gith. Blues are just goblins. Dromites are probably the last left but, I can't really say for sure how much pull they have

I imagined Dromites as PC Formians in one short adventure, they work in that form. Maybe they could do a few subtypes - Formian, Abeil, ?.

In 3.5 Dromites had a +1 level adjustment which sucked and thus made them less popular than the Human options of Elan and Maenad. Nonetheless Dromites had a following amongst psionics fans (which is admittedly niche) and of course Dromites were competing with the more established Thri-Keen, does the game need more than one playable insectoid?
 

does the game need more than one playable insectoid?
Yes. Absolutely. Kreen are mantids, a whole different vibe to other insects. The problem, though, is Dromites are.... I guess they're trying to be ant-y but they don't really pull it

D&D has never embraced the necessary playable insect stuff though. You gotta have the sly mantids, the beetle bruisers (with choice of either horns or jaws), the butterflies and moths (given the number of 3rd party stuff on this, separate butterfly and moth races absolutely would be viable) cockroach scavengers, fly-people, and of course the ants. Can probably also fit in grasshopper/crickets in there somewhere as well.
 

In 3.5 Dromites had a +1 level adjustment which sucked and thus made them less popular than the Human options of Elan and Maenad. Nonetheless Dromites had a following amongst psionics fans (which is admittedly niche) and of course Dromites were competing with the more established Thri-Keen, does the game need more than one playable insectoid?
Only to make a slight offset in the number of mammalian species that currently exist in 5e. ;) 5e has three playable avian species- Aarakocra, Kenku and Owlin. One playable fish species- Locathah. Two playable reptilian species- Lizardfolk, Tortles. One playable species of Amphibian- the Grung. Everyone else is a playable mammal. :p
 

I imagined Dromites as PC Formians in one short adventure, they work in that form. Maybe they could do a few subtypes - Formian, Abeil, ?.

In 3.5 Dromites had a +1 level adjustment which sucked and thus made them less popular than the Human options of Elan and Maenad. Nonetheless Dromites had a following amongst psionics fans (which is admittedly niche) and of course Dromites were competing with the more established Thri-Keen, does the game need more than one playable insectoid?
elan and maenad offer little to the player that a human will not offer.
it needs something stranger and cooler for the iconic psionic pc option.
 

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