D&D 5E (2024) When are we getting announcements for 2026 books?


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Them trying and failing to exploit it would be such an interesting story though!
I think factions would fight over the region of that cube, and each would try to establish control over it (whether to try and figure it out, or prevent others from doing so), and if any controlled it for enough time, long-term warcamps would pop up. If there is no water or other resources nearby, then factions that don't need those resources would have an edge.

If any sorcerer kings or other powers that be have dragonfire-level heat, maybe they would try to melt some of the surface to see if it can be smelted back home.
 

For 5e standars templar sounds more like a background.

In 5e godless clerics and paladins are possible. 2025 WotC doesn't a limit for classes or PC species for DS because then the sourcebooks with new subclasses don't sell so good.

Different tabletops have got different ways to play DS, and "everybody is right" because after spending your money to buy it you are totally free to create. You are totally free for a "Hyrborian-punk" style or more "sword+sandal-punk". You can play a campaign about the return of the gods, or heroes ascending toward divinity.

My opinion is WotC is not interested into to work in the metaplot of the region of Tyr but they may be interested into unlocking the setting in DMGuild. I suspect sinceretly WotC would rather to publish a spiritual succesor where they can enjoy more freedom to add crunch elements.

The region of Tyr is a dessert but it is not a good "sandbox".

* Other option could be to introduce a "variant" or alternate timeline of other setting, for example an Athasian version FR or Dragonlance. It would be a way to say "don't worry, our canon is only a source of inspiration for your own adventures, feel totally free to create".

* The "Realmspace", the crystal sphere of Toril(FR) could be affected or altered after the events of the sundering.
 




One of the things I think works in Dark Sun's favor in 2026 is that there are new exploitations of the masses that weren't even imagined in the 1990s.

I can see a city state where the underclass has no consistent employment, but instead, they have to queue up each day, hoping to get piecemeal work a few minutes at a time. If they're lucky, they can get a few hours at a time. It's obviously a horrible system, but the upper classes talk about all of the "freedom" the underclass has and that this gig work isn't meant to be a full-time job anyway ...

And if WotC wants to get really spicy (they won't), they can have the poor fleeing war torn and unlivable city states being turned away by others that are scared of the impact of cheap labor and cultural change.

I think it's a setting with tremendous potential, even if the writers just have to lightly touch on some themes and leave space for DMs to lean into them on their own.
 

One of the things I think works in Dark Sun's favor in 2026 is that there are new exploitations of the masses that weren't even imagined in the 1990s.

I can see a city state where the underclass has no consistent employment, but instead, they have to queue up each day, hoping to get piecemeal work a few minutes at a time. If they're lucky, they can get a few hours at a time. It's obviously a horrible system, but the upper classes talk about all of the "freedom" the underclass has and that this gig work isn't meant to be a full-time job anyway ...

And if WotC wants to get really spicy (they won't), they can have the poor fleeing war torn and unlivable city states being turned away by others that are scared of the impact of cheap labor and cultural change.

I think it's a setting with tremendous potential, even if the writers just have to lightly touch on some themes and leave space for DMs to lean into them on their own.
Also, PCs now have the option to work at home with home office.
 

One of the things I think works in Dark Sun's favor in 2026 is that there are new exploitations of the masses that weren't even imagined in the 1990s.

I can see a city state where the underclass has no consistent employment, but instead, they have to queue up each day, hoping to get piecemeal work a few minutes at a time. If they're lucky, they can get a few hours at a time. It's obviously a horrible system, but the upper classes talk about all of the "freedom" the underclass has and that this gig work isn't meant to be a full-time job anyway ...

And if WotC wants to get really spicy (they won't), they can have the poor fleeing war torn and unlivable city states being turned away by others that are scared of the impact of cheap labor and cultural change.

I think it's a setting with tremendous potential, even if the writers just have to lightly touch on some themes and leave space for DMs to lean into them on their own.
Add on to that the only "stable" jobs are going to the gladiator pits for other's entertainment or joining the army to fight the unending wars for the Sorcerer-Kings...both ones where job opportunities are constantly appearing (and the pay is supposedly great!).
 

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