D&D General Why Enworld should liberate D&D from Hasbro


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Yes, I picked an intentional hyperbolic, no middle ground example so we wouldn't bog down the example with attempting to square the circle on it. I didn't want people to focus on solving the example and miss the point.
Like I said, the point is taken. But there's still some squaring of the circle you could do. The game isn't zero sum.
 

A serious question -

For those of you who indicated that you talked your way through every single encounter in 1E - exactly how did you do it?

Did your DM handwave languages?
Did the DM just assume every monster and his uncle spoke Common?
Did you ensure that at least a few PC's had Comprehend Language prepared?
With 5 players, you could probably get up to 10 languages on average, but that wouldn't cover every monster you'd come across.

So how did you communicate with every single monster?
 



A serious question -

For those of you who indicated that you talked your way through every single encounter in 1E - exactly how did you do it?

Did your DM handwave languages?
Did the DM just assume every monster and his uncle spoke Common?
Did you ensure that at least a few PC's had Comprehend Language prepared?
With 5 players, you could probably get up to 10 languages on average, but that wouldn't cover every monster you'd come across.

So how did you communicate with every single monster?
I don't think anyone said they "talked their way through every encounter" in 1e. PCs have a variety of tools in their box, including violence. It just isn't the only one.
 

Yeah or maybe people actually like Pepperoni pizza no matter how much you want to believe we'll change our minds if you keep ranting about it
I'm not ranting. But D&D is by far the most popular RPG. You think everyone playing 5.5 is doing so because it's their favorite RPG and they wouldn't play any other game or version if it was entirely up to them? People on this forum have said otherwise. People play the games they do for all sorts of reasons.
 


My question still applies if they talked their way through most encounters.
Talk if you can (or gesture, whatever), whether through persuasion, bargaining deception, intimidation, or seduction. Or stealth. Or offering food. Or violence. Whatever it takes. People overcome challenges with other creatures without killing all the time, in fiction and in real life.
 

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