I was gonna post this in the "Today I Learned" thread, but it seemed off-topic so I'm dropping it here among the pineapple tidbits.
If you didn't already know: LadyTiefling, aka DungeonMasterKelsey, has a bunch of fun random loot tables for just about any occasion over on her Instagram.
I can understand people feeling disappointed about not being able to find new content for the older editions of D&D. I'm in this camp: I love the old BECM rules and the Mystara setting, and it makes me sad that those days are gone forever.
Meh, my players will hyperfixate on the most mundane stuff and derail the plot all by themselves, no matter what random stuff I end up putting into the game. Most recently, they lost almost an hour and a half over an empty bottle they found in the corner of an abandoned building. It was just a piece of trash. I even described it as such: "The room is empty except for a pile of trash in the corner."I'll give you that those are entertaining and creative. But in actual play, I see multiple items with the potential to completely destroy a game night by sending the characters on a wild goose chase because of something that must be an important clue related to the plot. Use at your own risk.
Which means, IMO, that this isn't the actual objection. The actual underlying issue is a little different- it's not the lack of material. It's that people are using this as a placeholder to complain about how not enough people share the same gaming preferences as the person making the complaint.
Line will go up.--
STONKS
Makes a guy wonder what will happen in a few more years.
We need to know: what's in the trash?
Oh, just an old bottle and some straw?
What kind of bottle was it?
What did it used to have in it?
The label is too faded to read? Let's have a round of Investigation checks to figure it out.
Oh interesting, it's in a language nobody recognizes! Let's cast comprehend languages...
It's just the name of a vineyard on it? Let's have a round of History checks to see if anyone recognizes it.
Hmm, better take it into town and ask every single merchant we ever meet about the piece of trash we found.
Meh, my players will hyperfixate on the most mundane stuff and derail the plot all by themselves, no matter what random stuff I end up putting into the game. Most recently, they lost almost an hour and a half over an empty bottle they found in the corner of an abandoned building. It was just a piece of trash. I even described it as such: "The room is empty except for a pile of trash in the corner."
But no.
We need to know: what's in the trash?
Oh, just an old bottle and some straw?
What kind of bottle was it?
What did it used to have in it?
The label is too faded to read? Let's have a round of Investigation checks to figure it out.
Oh interesting, it's in a language nobody recognizes! Let's cast comprehend languages...
It's just the name of a vineyard on it? Let's have a round of History checks to see if anyone recognizes it.
Hmm, better take it into town and ask every single merchant we ever meet about the piece of trash we found.
And so on.
I guess my players are hoping that if they focus on something long enough, and stare at it hard enough, and make me describe it to painstaking detail, it will somehow become important. But it's just a piece of trash. It was always just a piece of trash, and it will continue to be a piece of trash. You are carrying around a Bag of Holding full of other peoples' trash.
So you made them roll up new characters? Kind of harsh, but not entirely unfair, I suppose. Those characters are too busy investigating that bottle to adventure now.Lets
Roll
Up
New
Characters
I wonder if it's even more broad? They aren't actually upset about an old edition of D&D or an older game; they are upset that those days are gone forever.Which means, IMO, that this isn't the actual objection. The actual underlying issue is a little different- it's not the lack of material. It's that people are using this as a placeholder to complain about how not enough people share the same gaming preferences as the person making the complaint.
Hey no fair cross-quoting me from two different threads!So you made them roll up new characters? Kind of harsh, but not entirely unfair, I suppose. Those characters are too busy investigating that bottle to adventure now.