kigmatzomat
Legend
Saving throws
Fun fact: the CR4 guard captain doesn't add PB to ANY saving throws. Zero impact.
But why would it? Its a bounded set of mechanics tied to CR4 and only CR. If weapons are irrelevant to damage (which breaks immersion much more IMO) why should PB even exist for Saves or skills? Why not list a bounded range of saves & skills by CR?


