Not sure what's up with that attachment.
I still stand by the core points of what I've said:
- Player enthusiasm is the single most precious resource GMs have, and the smart GM does everything they can to preserve it.
- It's frankly petty as hell, some of the things I hear folks describing as "ruining" ALL of the fun they could possibly have in a game.
- Everyone should be part of the "give" side in give-and-take, at least some of the time.
- If GMs think they merit special power and privilege as a result of sitting behind the screen, they'd gosh darned better act like it--and that means putting others' interests before their own some of the time.
I'm turning people away in my games groups full. I could fill another group easily enough.
One player is afk until May so I've got 5.
Right now the hard lines are flyers and twilight clerics things like that.
I'm not going to have anyone refuse to okay because I've banned those things. If they would refuse I dont want them.
Compromise on Twilight domain is 3pp moon doman. Flyers are Aasimar.
Just had 4 people drop $50 each to play and looks like I'm invited to another game (assuming it happens).
I told you a long time ago to train your DM. You didnt want to do that. Your choice.
Two of my players are dipping their toes in DM pool. A 3rd has DMed previously.
I'm turning players away atm and of got 5 regulars and a 6th currently in Japan (via Malaysia).
We've got connections over 3 or 4 stores only way in is via grandfather clause. That being if a previous player we liked comes out of the woodwork. Friend of a friend wont get you in.
Grandfather clause has been relevant twice in recent years.
I've also got enough connections built up I get game invites. I've inherited entire groups when they've self destructed (not involving me).
That game I'm potentially playing in was self destructed. DM quit, second one is leaving and my players stepping in for new game.
This is why we're not worried about recruitment. Join our groups you can be in it for years. Word gets around. I'll probably get you to level 9-13 which is usually higher than every other group.
ENworlds always nitpicking about stupid crap. D&Ds primarily a social game. Best edition is what you can find players for. Best games and campaigns are best DMs and players combined.
Out in the wild players dont generally care if a DM restricts stuff. Restricting PHB might but I had little issue running OSR games which nukes half the pbh option in modern D&D.