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Recent content by BeauNiddle

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    D&D 5E Magic items in D&D Next: Remove them as PC dependant?

    You misunderstand my point. According to the core rule book there ISN'T anything else to spend the money on. All mundane kit maxes out at a couple of hundred, once you get thousands of gold there is nothing to buy. A good DM will give you castles, works of art, patrons, investment...
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    D&D 5E Magic items in D&D Next: Remove them as PC dependant?

    As long as there are other rewards given then I'm fine with rare / unique magic items. I just dislike the games where the characters end up wondering around with more money than god and nothing to spend it on. The main advantage of D&D to me is there is ALWAYS something worth having just ahead.
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    D&D Blog - Just Bigger Numbers

    The to hit randomness doesn't change but damage usually doesn't scale well 1d6+1 dmg vs 10 hp is swingy 1d6+20 dmg vs 200 hp isn't 10d6 + 20 would be swingy but it's rare for number of damage dice to keep increasing that way (outside certain spell systems)
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    Savage Worlds

    It's a great system for skills but I find it shallow on character creation and it (can) fall apart on some combats. Base success is target number 4. You get a wild dice of d6 so even a beginner has a 2/3rds success rate - which is great. Since people succeed a lot they tend to try things a lot...
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    I think my character is broken. :-(

    Did you just use two action points in a single encounter? And nice dice rolling! :)
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    4e Has Less Raw Content: Fact!

    The question is not "Does 4th ed have less content?" the question is "Is 4th ed MISSING any content?" Are 'elementals, metallic dragons, animated objects, and a host of other utility monsters' important elements of the game or are they just useful extras? Does 4th ed allow you to create them if...
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    Impact of mechanics on roleplay

    No, it's dismissing scenery to where scenery should come from - the interplay of DM and players. If you want to Bluff there are rules for it. If you want to Intimidate there are rules for it. There are rules for jumping and climbing and athletics and acrobatics. All of which are non-combat...
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    Impact of mechanics on roleplay

    The problem I have with this discussion is the fact that there are 2 definitions of background skill for me - the skill you took when designing your background and the skill that happens in the background of the game. As such I'm going to use the phrase Scenery skill to describe one that...
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    4E value < 3E value

    I would have to disagree with this statement. For me personally the 3rd ed FR campaign book scared me off the setting permanently. I knew that as the DM I would not be able to master that amount of information AND definitely wouldn't be able to convey it to my players without a lot more effort...
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    To RP Game Players/Gamemasters -- What is Fun? What is Unfun?

    True :) Maybe competent would have been a better choice of word. I've not actually played the game but noticing the 30% was one of the reasons why I'm disinclined to try it. Then again I've just come back from the UK GW Games Day and it was a discussion on the coach - if the Space Marines...
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    To RP Game Players/Gamemasters -- What is Fun? What is Unfun?

    For me fun is not a single place it's a condition track. UnHappy -> Happy -> Fun UnHappy is my character not acting as my character should. Whether it's the dice acting up, the mechanics being insufficient or the story forcing my character against type. I'll occasionally try to explain things...
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    Player Skill - what is it?

    The problem I find is that after a while Ted plays Ted, Dave plays Dave and Andy plays Andy. If the character has the same social abilities, tactical abilities, reasoning abilities and world knowledge as the last character then can they truely be playing a new character? By ruling that the...
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    New Confessions Up

    I don't know - free food works for me :) No idea about the gaming content in her articles but I've got to say that reading them at least makes me more cheerful.
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    Cation, Information, Paranoia and Preparation(Forked Thread:)

    There is also the limitation of protection to worry about. Protection is usually provided by spells. Spells are limited. Do you prepare in case and run the risk of being unable to continue (no more death wards, prots from evil, etc.) Or do you spend the first few rounds of every encounter...
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    Economy

    Farmers have busy seasons and quiet seasons. Spring is taken with planting, Autumn / Fall is harvesting, Winter is repairing the farmstead and trying to stay warm. [Rough approximations for Europe level lattitudes - nearer the equator you can get in two harvests a year so things change] If you...
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