Recent content by macrochelys

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    D&D 5E The Door, Player Expectations, and why 5e can't unify the fanbase.

    DISCLAIMER: I have never played 1E AD&D so I may have made some incorrect assumption somewhere. I grabbed some 1E AD&D modules from my closet and copied out the pregen stats for Fighters, Magic-Users, and Fighter/Magic-Users. Here's the data from the first 4 modules with pregens that I found...
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    Cursed Backbiter?

    The book only has a short paragraph of fluff about how the curse was originally used by hobgoblins as a non-lethal training enchantment. A detailed write up would be great, I think. And since the Magnificent Emporium is Greyhawk specific, there should be no problem with having completely new fluff.
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    Cursed Backbiter?

    Yeah, the backbiter is in Mordenkainen's Magnificent Emporium.
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    Move and then charge, or *only* charge in a round?

    At least one Paragon Path (the rogue path Daring Acrobat from MP1) grants the ability to take actions after a charge as its level 16 feature. I could certainly see an Epic feat that gives the ability to a single class, like a Barbarian.
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    Hybrid Blackguard, can it be done?

    I put together a hybrid Blackguard/Rogue just last night, and my interpretation of this is different. Both Vice abilities key off of rolls (attack and damage rolls for Domination, just damage rolls for Fury) and Dread Smite has no rolls whatsoever. So if you use Dread Smite with Sly Flourish...
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    How can I make money interesting?

    My experience is that it's best to feel out what your players would like to do with that money, and then make it happen. For instance, one campaign I ran had a player become a minor noble of a poor, small, province of the kingdom. That player decided he wanted to improve his people's quality...
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    Second wind a power?

    I consider it to be not a power, with my reasoning being that when a feat refers to something which is a power they say: or the like. When feats refer to second wind, they say: The lack of the word power in these situations tells me its not one.
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    Confusion! Different results depending upon Builder

    Bracers of the Perfect Shot or Bracers of Archery, I would assume. They both give a +2 item bonus to damage. Bow Expertise feat would also give a (situational) +2 damage (untyped).
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    E6 SRD - community project

    File: Monsters O-R Status: Proofread Comment: No changes
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    E6 SRD - community project

    File: Monsters M-N Status: Proofread Comments: Fixed spelling error
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    E6 SRD - community project

    File: Monsters K-L Status: Proofread Comments: No changes.
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    E6 SRD - community project

    File: Monsters B-C Status: Updated at above link I had forgotten about the Restoration feat. I added the Chaos beast back in and removed the references to Heal, etc.
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    E6 SRD - community project

    File: Monsters Intro - A Status: Proofread Comment: No changes.
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    E6 SRD - community project

    File: Monsters H-I Status: Proofread & edited Comment: Cut: Hag Covey - This is something I'd like to see come back at a later phase, because it's oozing with flavour, but for now its also oozing with high level spells. Inevitables - Too many spells once again Modified: Hag, sea - Removed...
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    E6 SRD - community project

    File: Monsters G Status: Proofread & edited Comment: Cut: Genie, djinni Genie, efreeti - Need a lot of reworking to fit in their spellcasting and wishes Giant, elder stone Modified: Ghost - Changed Malevolence to include all the necessary info from Magic Jar Gibbering mouther - Changed...
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