IMO, the part of the line you omiited is the more telling of the staement. yes, we did have to jump in, at some point. I guess I was lucky to have older players with more experience to DM us to start. We did not, ever have someone from TSR telling us the way to game, however. One of the big tag...
Maggan-
I guess my issue is instead of a fiathful re-release of classic adventures, we get addys that are so heavily loaded with "optional" books, its just another "lets see if we can sell the books we put out a second time" ploy, IMO. If I wanted to use horro rules in Greyhawk, Im fully...
I hate to do this normally, but I agree with Joe, if wotc really wanted to put out a good product, they would be looking at "large" gatherings of their terget audience to read the scuttlebut.
However, by releasing Caverns the way they did, it just once again proves they dont really care about...
Just so everybody here knows, these guys (Scott and Clark) have put a TON of hard work into this book. Scott has gone on about, what, 4 hours sleep forever doing his conversions and set up. Lots of posts about this at Necro message boards. Im just here to thank them again for the effort that...
I thought that was a very appropriate way to handle things. Maybe John just needs to go to his local gaming store and purchase things from now on. Online shopping can sometimes be a hassle, but for the most part, things work out if you have alittle patience.
Necromancer Games is the leader in 3e adventures. S&SS are a close second. sourcebooks would have to go to S&SS, and Malhavoc behind them. Bastion Press is in the running. Overall best company (check their customer service) is Necromancer.
the more undead variations I can throw at my players rogue, the better!!
I do support the idea of a book on Summoning/conjurers. I think the concept like Elric (friends with the Elemental Lords) would make for a fine PrC.
I once had an epic battle with the PC's, and th eonly way they survived...