Nate's back in under five, and a short time later your passing out of the town through the gates on the other side of it. Within a hour, all sign of the town is almost out of view behind the low hills, and once again, you are alone on the road.
However, as noon approaches, the clouds begin to break, and the sun comes out, and, although the wind is still brisk, things begin to look better all round. The rolling hills are green and lush and peaceful, and the walking is easy. Lunch is had. Bread and cured meat or cheese. Some pickles out of a pot you find in the pack horse's pack. Its eaten mostly in silence, everyone seemingly deep in their own thoughts, and not particularly interested in sharing at this point. Sadolath in particular seems troubled and withdrawn.
More miles pass underfoot. After an hour or so the hills become more broken and the ground becomes rockier. The trees here are smaller and hardier. The path is more winding, working its way around rocky outcrops and steep slopes.
The goblins surrounding the wagon are as surprised to see you as you round the bend as you are them. There are about a dozen, mostly bunched into two small clusters behind the wagon, arguing over the spoils. A couple are on the wagon, one busily trying to strip a body of his gear, the other looting the contents of the wagon, throwing off the discards to the groups below. There are a few bodies laid out near the wagon, too big to be goblins, mostly. A pair of goblins sits a little way off, a little closer to you than the others, with their backs to you. The have between them something like a parchment laid out on a flat rock.
ooc: map notes
The black lines are rough contours. Grey blocks are large boulders (number are just to help movement calls). The area around the boulders is covered with loose scree and rocks. The goblins are in green. You are in red. The distance from Sadolath (S) to the goblin, A, is about 100 feet. The pink crosses are the bodies you can see.