[ic] nameless II: the seventh from seven

Argent Silvermage said:
Oscar raises his eyebrow and comes to Nate's defence. "My good sir. While I'm sure your cow Emina is a fine passtime for people of your station in life. Nate and the rest of us will simply be on our way once The corporal has finished his business. Now Good Day to you sir." Oscars tone of voice could cut rock and looks directly into the farmers eyes waiting to see if the old man will try a comeback.
Nate just hides his head in his hands. I don'ty believe this.... Did he say that out loud?... A COW??? People of YOUR STATION IN LIFE???? I can't believe this. He's mad. Totally poopoo in the head.
 

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day 2, mid morning.

Your journey from the gates to Pruss is expedited relatively quickly. A boy is sent, although several dash off, running to find Pruss, who is busy seeing to the towns supplies, it seems. The senior guard appoints the other to wait by the gates, and himself to take you to the Townhouse to meet Pruss.

By the time you get there, you have a small crowd tailing you in relative silence. At least, they hold off on asking you a lot of questions, saving those for themselves. Pruss is waiting for you at the Townhouse, his sleeves rolled up and his jerkin covered with flour.

He takes the letter and reads it, and asks a few questions about the events so far.

ooc: day 1 was the day you signed up.

a townhouse is a town hall.
 

Nate just waits for Cromwell to answer all questions, since he's in command. When Pruss has finished his questions and the group prepares to carry on, nate walks over to Cromwell:"Excuse me, sir, eeuhm, could I be missed for about five minutes?" with a look over his shoulder at Oscar:"I need to clean up the mess he's made with Mr. Hoggins, sir."
 

Cromwell answers any and all questions to the best of his ability, although he decides that neither the ogre nor the knight is relevant and only mentions them if directly asked about them.

When Nate makes his proposal, Cromwell considers him impassively for a moment. "Do you require our services further, sir? If not, we must keep moving." He then turns to Nate and says "We will leave town in five minutes. You are free to do as you will until then."
 
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Nate walks over to the pub. Seeing lethan is busy preparing th eplace for the afternoon trade, he walks over to the counter.
"Nate my lad, how've you been. Long time no see."
"Master Lethan, good to see you to. Life's been busy" Nate grins, looking at his watch uniform."I kinda entered the watch for a wee bit."
"Could you do me a favor, Master lethan?" he says, holding two silver pieces.
"Next time master Hoggins comes in, could you use these to pay for his drinks? Just tell him that one of my companions said things I wished he hadn't. Tell him I'm sorry."

"I'll explain later, I gotta go now"
 


DrZombie said:
Nate walks over to the pub. Seeing lethan is busy preparing th eplace for the afternoon trade, he walks over to the counter.
"Nate my lad, how've you been. Long time no see."
"Master Lethan, good to see you to. Life's been busy" Nate grins, looking at his watch uniform."I kinda entered the watch for a wee bit."
"Could you do me a favor, Master lethan?" he says, holding two silver pieces.
"Next time master Hoggins comes in, could you use these to pay for his drinks? Just tell him that one of my companions said things I wished he hadn't. Tell him I'm sorry."

"I'll explain later, I gotta go now"

Lethen looks as if he is about to say something, but then changes his mind.

"Right you are Master Nate. These should buy Master Hoggins a little of what he likes. He'll be right chuffed, I think.

"You look after yourself."


ooc: Neuro. Been in your shoes. So sorry to see you go, but no problem. Any thoughts on how you would like him to exit stage left? If you have, let me know in the ooc thread.
 

Nate's back in under five, and a short time later your passing out of the town through the gates on the other side of it. Within a hour, all sign of the town is almost out of view behind the low hills, and once again, you are alone on the road.

However, as noon approaches, the clouds begin to break, and the sun comes out, and, although the wind is still brisk, things begin to look better all round. The rolling hills are green and lush and peaceful, and the walking is easy. Lunch is had. Bread and cured meat or cheese. Some pickles out of a pot you find in the pack horse's pack. Its eaten mostly in silence, everyone seemingly deep in their own thoughts, and not particularly interested in sharing at this point. Sadolath in particular seems troubled and withdrawn.

More miles pass underfoot. After an hour or so the hills become more broken and the ground becomes rockier. The trees here are smaller and hardier. The path is more winding, working its way around rocky outcrops and steep slopes.

The goblins surrounding the wagon are as surprised to see you as you round the bend as you are them. There are about a dozen, mostly bunched into two small clusters behind the wagon, arguing over the spoils. A couple are on the wagon, one busily trying to strip a body of his gear, the other looting the contents of the wagon, throwing off the discards to the groups below. There are a few bodies laid out near the wagon, too big to be goblins, mostly. A pair of goblins sits a little way off, a little closer to you than the others, with their backs to you. The have between them something like a parchment laid out on a flat rock.

ooc: map notes

The black lines are rough contours. Grey blocks are large boulders (number are just to help movement calls). The area around the boulders is covered with loose scree and rocks. The goblins are in green. You are in red. The distance from Sadolath (S) to the goblin, A, is about 100 feet. The pink crosses are the bodies you can see.
 

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Hewok looks ahead and see the group stop suddenly. He walks, guiding his horse, up to the group, and as soon as he sees the goblin, take his sling and will be ready to shoot at the nearest who is not in melee. He will shoot only if the hostility have started.
 

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