Sher moves to a strategic position and begins calling out tactical instructions, while readying his crossbow.
(Motivate Care goes into effect).
Thane charges the beast and attempts to overrun it. It snaps at the overbearing horse, and makes a nasty bite at the horse, but Thane's mount thunders over the beast in a cloud of dust and wheels around at the other end of the street. The Saurian is knocked prone.
OOC: The beast gets an AoO against AC 18. It hits , but Thane gets to make a ride roll with the mounted combat feat. He has to beat a DC 25. He gets a 19!.
The mount takes 9 damage.. But the overrun continues, with the warhorse making a 19. The Saurian makes an 11 and gets knocked prone. The mount gets a free hoof attack on the saurian as well, but misses.
Belok moves up next to Delmar and stabs at the now prone creature, but
misses. (AC is now 13, reduced from 17 for being prone).
Lilliana lets loose a scorching blast of silvery light which leaves an impressive burnt spot on the ground near the saurian beast, but
misses!. (No, there's no critical fumbles!). She takes a 5' step back.
The beast scrambles to it's feet and Belok gets another stab at it, this time
stabbing it squarely in the flank!. The beast howls in
pain! Unfortunately, the creature rears back and lets loose a spray of oily superheated goo that bursts into flame in midair in the direction of both Belok and Delmar (and also Phelen who is just at the far end of the spray).
The saurian's AC is now back to 17 because it is no longer prone.
Saving throws:
Delmar makes a
20 and saves.
Belok makes a
23 and saves.
Phelen (gets +4 for 50% cover) makes a
10 and gets blasted! (wow, that dice roller really does hate Phelen..)
Damage is
11 points. 5 for those who saved.
Delmar readies his longspear and attacks, moving to the side to spread apart from Belok and keep the beast at bay with their long reach weapons. He stabs at it, but the monster is
too quick.
Phelen begins contemplating the virtues of taking cover behind the wagon, and makes a move over towards it, taking 50% cover. He lashes out with his mind thrust, and beast suddenly
reels in obvious pain. (let me know how many power points you spend next time. I'll say this one was 2.) The beast looks
hurt but still dangerous and.. now it's angry.
Sher Farhid begins calling out for Belok and Delmar to flank the beast. Are there any changes to plans or new attack ideas?
(revised tactical map for round 2)