Mission 3, Day 1, Encounter 1, Round 26.
The flames die down from the burning fluid on the floor.
FT 1: Bishop sees worms all around and not wanting to give them an opportunity to catch him off guard decides to step 5’ East and smack slicer worm #11 again, (Modified melee attack roll of 4 + 10 (AB) = 14, a miss), but fails to hit the agile worm. By the time Carl gets to act there are multiple targets and he fires a round as the most wounded looking worm at his feet, (Modified ranged attack roll of 9 + 10 (AB) + 1 (PB) – 0 (Precise Shot) – 4 (Longarm) = 16, a miss) but shoots into the ground sending a bullet ricocheting into the far wall.
FT 2: Cyrill leaps over the barricade erected and readies a shot. Jacob draws his flamer and lights up the area containing the worm. The flammable liquid spews out over the floor (Potential damage of 8, Slicer worm #2 REF save of 24 vs DC 18, success and takes 4hp damage) and will continue to burn for another 2 rounds.
FT 3: Dave starts yelling at Sarge, “WHAT IS YOUR PROBLEM MAN! OPEN THE DOOR!”, but Sarge just keeps his defensive stance in front of the door. Dave is getting agitated and reaches for his side arm… Mel follows the slicer worm #2 as it ducks and weaves out of the corridor and takes a shot, (Modified ranged attack roll of 11 + 10 (AB) + 1 (PB) – 0 (Precise Shot) – 4 (Longarm) = 18, a hit doing 12hp damage!), hitting the worm directly in the right eye inflicting a gruesome wound!
FT 4: Jonass not quite sure what is happening at the airlock leaves his position at the entrance and moves to the airlock. Through the throng of civilians he can’t progress much closer though. Zane runs into the airlock chamber and is amazed to see the huge crowd pushing and shoving around the airlock.
Sarge: Sarge yells, “BACK UP I TELL YOU!”, and shoves a civilian in the chest with the side of his rifle. “We can take another 14 people max, sir”, comes the reply from Kate via the squad intercom. “Sir, we have another problem… the proximity of the adhesive jelly ball is getting dangerously close… I estimate another couple of minutes and we won’t be able to break free.” “Who is closest to the airlock? I need some assistance here!”, request Sarge via the squad intercom.
Worm #2: Not enjoying the heat the worm slithers 5’ out of the flames and snaps at Jacob, (Modified melee touch attack roll of 12 vs Defense 18, a miss), but bites fresh air.
Worm #9: The slicer worm sails up the stairwell and enters the barricaded room. Looking around it decided that Cyrill looked like the most juicy target and starts to gnaw into the barricade to get to him.
Worm #10: The angry hissing of this worm can be heard coming from downstairs. The worm slithers up the stairs with the finesse of an acrobat and rears up to snap at Bishop standing between the barricades. Cyrill, who was ready, fires a round at the foul creature, (Modified ranged attack roll of 5 + 9 (AB) + 1 (PB) – 0 (Precise Shot) = 15, a miss), but shoots into the panelling beside the door.
Worm #11: Following close behind the previous worm this slicer races up the stairs tries to squeeze past Bishop, (Bishop gets AOO, Modified melee attack roll of 19 + 10 (AB) = 29, a hit doing 9hp damage!), but as the worm pushes against his leg he brings the butt of the SAW firmly down on its head breaking several of the creatures teeth in the process.
Squad actions please.