[KAUAI]The Rod of Seven Parts: Of Hexes and Gems


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All: Please check in at the OOC.

*************************************Start of Round 1************************************

Not wanting to draw the beast's attention by moving unnecessarily, Maelicent maintains his kneeling position next to the corner behind which he's taken cover and quickly draws a second black-fletched arrow. Nocking the arrow and drawing his bow's string back to his cheek in one fluid motion, Maelicent quickly aims, exhales and looses the missile at the large growling reptile. Sucking in a quick breath, the goblin is already drawing and nocking a second arrow as the thrumming bowstring slaps against his right forearm's bracer. With the arrow's fletching tickling his cheek, the goblin once more exhales, aims and looses a second arrow towards the slavering monster's green hide. To the Gudwulf's satisfaction, the first arrow joins its brother in the crocodile's hide, striking true for 2 points of damage. The second arrow, however, misses and skitters to a harmless stop, intact, quite some ways from the crocodile.

With the left arm of the double set of stone doors hanging open and the right side of the former door crushed to rubble on the flagstone floor, Brakkus takes advantage of the newfound room and pointedly lunges at the green-skinned crocodile with his guisarme. The polearm's sharp blade lances through the creature's tough outer hide, exposing thick knots of red fleshed-muscle beneath and dealing 8 points of damage.

Standing his ground toward the end of the hall approaching the remaining lone stone door, Gamad casts a magical cantrip and points at the crocodile. A quick burst of light flashes in front of the crocodile, causing the creature to piggishly blink for a moment. All together too soon, however, the crocodile blinks a last time and resumes its attention on smashing its way to freedom.

Backing up five feet, the giant crocodile displays the full brunt of its mass. Despite the stout youth evident in the crocodile's pearly teeth, the creature bears obvious signs of ill treatment; one side of the beast's head, near its left eye, is battered and bruised. Pus leaks from a laceration along its dragon-scaled spine, and it appears to be missing perhaps as much as a third of the end of its tail. Holes on the creature's left fetlock gape where claws should be. The crocodile, unnaturally large particularly for its young age, again opens its toothed maw and silently roars. Though the creature backed up moments ago, it again goes on the attack. With the hugeness of the crocodile's snout, both Brakkus and Chev realize that the beast has the advantage of reach; it appears that the crocodile long maw serves almost as nearly as does Brakkus's polearm. Foregoing an attack on Chev, the massive crocodile sets to work bashing its snouth against the remaining stone door. Brakkus, left to stand slightly behind the door, finds himself an inadvertant target as the crocodile repeatedly bashes its head against the door. The door, however, proves the better of the pair and stoutly withstands the creature's onslaught.

"Jormungandr's spawn!" Voadam gestures, causing a white dart of ice to spring from his hand and course toward the large beast. The ice dart misses wide, shattering loudly into several shards against the door's lintel and landing atop Chev's head.

With the strength of Narn in his arms, Chev brings his battleaxe down with a powerful stroke. The axe arcs downward and slams with a crunch into the crocodile's bruised eye, dealing 4 points of damage.

Initiative:
Maelicent 19
Brakkus 19
Gamad 15
Beast 14
Voadam 13
Chev 13
 

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Voadam

Legend
"Hel." Voadam curses his miscast spell and draws a dart from his quiver. He hurls it over Chev's shoulder at the dragon-scaled beast's back with as much force as he can muster as he switches from magic to barbed steel.

Darts +4 thrown 1d4+2 20'RI (+2 vs. Evil outsiders)
 

Ambrus

Explorer
With reflexes and discipline honed from years of goblin military training, Maelicent continues firing a steady stream of black fletched arrows past the front rank of his gang-mates and into the rampaging behemoth's armored hide. (Full attack action, composite longbow +7/+7 (1d6+1) as a full round action. Multishot, Point Blank Shot & Precise Shot feats)
 

Gamad

Cursed Dter … look at that filthy croc.
Lack of effective spells is causing Gamad to use his already loaded Crossbow.
The dwarf points and shots, hoping to hit the big sized target.

Range Attack +4
 

With reflexes and discipline honed from years of goblin military training, Maelicent continues firing a steady stream of black-fletched arrows past the front rank of his gang mates into the rampaging behemoth's armored hide. The goblin's second shot seems cursed to miss; while the first arrow faithfully finds its mark and deals 4 points of damage, the second arrow glances off the row of protective plates that march the length of the crocodile's back, then splinters into two nigh useless halves.

Not wanting to be flattened by the crocodile's attempts to bash through the remaining stone door, Brakkus steps backward five feet then once again lunges forward with his polearm. The burly fighter's aim is true and the guisarme slashes open a wound good for 6 points of damage.

"Cursed Dter … look at that filthy croc." Lacking effective spells, Gamad falls to relying on his crossbow. Hoping to hit the giant target, the dwarf levies his crossbow and shoots but misses. The bolt misses Voadam by a hair and lands harmlessly intact within the room beyond the behemoth.

The crocodile leaves off bashing the stone door and commences going after Chev. The beast flexes its hefty tail as if to lash at Chev but, finding no room to manuever, instead opens its maw and snaps its hulking jaws fast around the cleric's off-arm shoulder. Two rows of razored teeth incise the muscle and connective tissue of Chev's upper torso; the teeth make short work the bone offered in resistance, grinding through Chev like a hot knife through butter for 18 points of damage.

"Hel." Voadam curses his miscast spell and draws a dart from his quiver. He hurls it over Chev's shoulder at the dragon-scaled beast's back with as much force as he can muster as he switches from magic to barbed steel. Though the dart misses, it lands unharmed across the room.

I have Chev at 1/19 HP. Let me know if you'd like to change your previously declared action.


Initiative:
Maelicent 19
Brakkus 19
Gamad 15
Beast 14
Voadam 13
Chev 13
 

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Mista Collins

First Post
ooc: change action? yes please

With the courage of Narn flowing through his bones, Chev is not one to back away from a fight. Instead he opts to use the healing power of his god to close his wounds and continue the fight.

[sblock=OOC]Casting Cure Light Wounds defensively in place of Bless +14 to Concentration check when casting defensively and then continue to attack the croc the following round[/sblock]
 

With the air around him thick with arrows, bolts, and a dart, and the crocodile's maw born down on his shoulder, Chev quickly works with his good hand to discretely cast a curative spell upon himself. As the flesh in his wounds knits anew, the crocodile releases its grasp on Chev and prepares for yet another forceful bite.

Concentration check result of 27. Worshippers of Narn receive maximized healing, for a total of 9 HP restored.

All: please declare for Round 3.
 

SlagMortar

First Post
After two successful strikes and the bevy of other wounds the beast has sustained, Brakkus can see it is not striking the beast that is difficult, but striking through its tough skin and into its vitals. Brakkus steps into position again and swings his guisarme down with all his might.

OOC:
I believe Brakkus is uninjured as yet.
Power attack for 2. Attack +4, Damage 2d4+8
 

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