"Ow! Get off me, you stupid bird!" shouts the halfling as Erlai tears his flesh.
Roger the Mage fumbles the red and white striped jar out of his robes with his right hand. In his left he brandishes The Wand of Supercharged Mass Destruction. He sways on his feet. The wand glows.
"Don't do it, Roger!" shouts Olivia.
"Get away!" shrieks the mage.
With a blast of thunder, a wave of force blasts from the mage, rattling the building down to its foundations. The remaining glass in the windows shatters outwards. Furniture flips over. The walls crack.
Outside, the mob screams in pain and terror, reeling away from the shop. A stampede begins as many scream and flee.
Vaunea staggers backwards from the mage. (8 damage, dazed EONT.)
The wave of force shoves Drivan back through the open door into the storage room. (8 damage, dazed EONT.)
Olivia grunts as she slams against the wall. "Gods ***** you, Roger! What the ***** are you thinking?!" (8 damage, dazed EONT.) All the blood vessels in one eye have ruptured. Blood trickles from her nose.
Finnian's body flops through the air, thumping against the threshold of the door, then rolling down the stairs out the front door. (8 damage, now at -8 HP.)
The wave of force smashes Erlai against the ceiling. (8 damage, dazed EONT.)
The blast consumes each of the leperchauns. The fairies explode into new piles of gold.
The halfling uses the bench for cover.
Then there's Uncle Mikey and Emral.
---
Emral, since you are adjacent to Uncle Mikey, you can choose to dive over Uncle Mikey and take his damage. If you do not, he dies. If you do, he slides, but still lives, and you are prone, dazed until the EONT, and suffer a total of 21 points of damage (putting you at -9).
If Emral chooses to let Uncle Mikey die...
Uncle Mikey flips head over heels, smashing against the floor. His neck snaps. His body twitches. He gurgles his last breath and dies.
Emral flies backwards towards the door. (8 damage, dazed EONT.)
If Emral chooses to cover Uncle Mikey...
Emral leaps on top of Uncle Mikey, protecting the metal-nosed halfling from the blast, but sacrificing himself. The sorcerer suffers terrible injury (21 points of damage; DYING).
"Whoooooa, duuuuuude! You saved me! Don't worry, man, I'll take care of you."
"Look!" shouts a member of the mob, "Look at what Emral did!"
A lady in the mob shrieks, "Throw me a potion, Uncle Mikey! I'll use it on Finnian!"
---
The mage withdraws towards the door. "Come on, Olivia! While they're getting back their senses, we can barricade ourselves in the back room, and let Earl cut loose on their sorry hides!"
"Okay! Okay!" she replies, wobbling over to the mage on unsteady feet.
"You *****holes!" cries the halfling, "You're not going to just leave me out here with these murderers?!"
"Deal with it, Bill," hisses Olivia.
[sblock=Lots of rolls that interrupt narrative]The mage's attack is a blast, so it does not draw an attack of opportunity from Vaunea. (Standard Action: Supercharged Mega-Shockwave - v. Fortitude (1d20+8=25 (Drivan), 1d20+8=20 (Vaunea), 1d20+8=28 (Uncle Mikey), 1d20+8=24 (Finnian), 1d20+8=16 (Emral), 1d20+8=11 (Erlai), 1d8+5=8 damage) [url=http://invisiblecastle.com/roller/view/2270238/]v. Fortitude (1d20+8=16 (Leperchaun 48), 1d20+8=18 (Leperchaun 10), 1d20+8=25 (Leperchaun 94), 1d20+8=13 (Leperchaun 37), 1d20+8=20 (Olivia), 1d20+8=19 (Leperchaun 80), 1d20+8=11 (Crowd))[/url] - Pushes victims 2 spaces and is dazed until EONT.) The halfling protects himself using the Second Chance ability.[/sblock]
The map is set up on the assumption that Emral protects Uncle Mikey, because--hey--Emral is just 'that guy'!
Roger the Mage fumbles the red and white striped jar out of his robes with his right hand. In his left he brandishes The Wand of Supercharged Mass Destruction. He sways on his feet. The wand glows.
"Don't do it, Roger!" shouts Olivia.
"Get away!" shrieks the mage.
With a blast of thunder, a wave of force blasts from the mage, rattling the building down to its foundations. The remaining glass in the windows shatters outwards. Furniture flips over. The walls crack.
Outside, the mob screams in pain and terror, reeling away from the shop. A stampede begins as many scream and flee.
Vaunea staggers backwards from the mage. (8 damage, dazed EONT.)
The wave of force shoves Drivan back through the open door into the storage room. (8 damage, dazed EONT.)
Olivia grunts as she slams against the wall. "Gods ***** you, Roger! What the ***** are you thinking?!" (8 damage, dazed EONT.) All the blood vessels in one eye have ruptured. Blood trickles from her nose.
Finnian's body flops through the air, thumping against the threshold of the door, then rolling down the stairs out the front door. (8 damage, now at -8 HP.)
The wave of force smashes Erlai against the ceiling. (8 damage, dazed EONT.)
The blast consumes each of the leperchauns. The fairies explode into new piles of gold.
The halfling uses the bench for cover.
Then there's Uncle Mikey and Emral.
---
Emral, since you are adjacent to Uncle Mikey, you can choose to dive over Uncle Mikey and take his damage. If you do not, he dies. If you do, he slides, but still lives, and you are prone, dazed until the EONT, and suffer a total of 21 points of damage (putting you at -9).
If Emral chooses to let Uncle Mikey die...
Uncle Mikey flips head over heels, smashing against the floor. His neck snaps. His body twitches. He gurgles his last breath and dies.
Emral flies backwards towards the door. (8 damage, dazed EONT.)
If Emral chooses to cover Uncle Mikey...
Emral leaps on top of Uncle Mikey, protecting the metal-nosed halfling from the blast, but sacrificing himself. The sorcerer suffers terrible injury (21 points of damage; DYING).
"Whoooooa, duuuuuude! You saved me! Don't worry, man, I'll take care of you."
"Look!" shouts a member of the mob, "Look at what Emral did!"
A lady in the mob shrieks, "Throw me a potion, Uncle Mikey! I'll use it on Finnian!"
---
The mage withdraws towards the door. "Come on, Olivia! While they're getting back their senses, we can barricade ourselves in the back room, and let Earl cut loose on their sorry hides!"
"Okay! Okay!" she replies, wobbling over to the mage on unsteady feet.
"You *****holes!" cries the halfling, "You're not going to just leave me out here with these murderers?!"
"Deal with it, Bill," hisses Olivia.
[sblock=Lots of rolls that interrupt narrative]The mage's attack is a blast, so it does not draw an attack of opportunity from Vaunea. (Standard Action: Supercharged Mega-Shockwave - v. Fortitude (1d20+8=25 (Drivan), 1d20+8=20 (Vaunea), 1d20+8=28 (Uncle Mikey), 1d20+8=24 (Finnian), 1d20+8=16 (Emral), 1d20+8=11 (Erlai), 1d8+5=8 damage) [url=http://invisiblecastle.com/roller/view/2270238/]v. Fortitude (1d20+8=16 (Leperchaun 48), 1d20+8=18 (Leperchaun 10), 1d20+8=25 (Leperchaun 94), 1d20+8=13 (Leperchaun 37), 1d20+8=20 (Olivia), 1d20+8=19 (Leperchaun 80), 1d20+8=11 (Crowd))[/url] - Pushes victims 2 spaces and is dazed until EONT.) The halfling protects himself using the Second Chance ability.[/sblock]
Status and Initiative said:Goliath
Halfling: Initiative 28, bloodied
Finnian: Initiative 16, HP -8/26, DYING!; Erlai: 10 damage, dazed until EONT
Evil Wizard: Initiative 16, 15 damage
Olivia: Initiative 13, 8 damage
Leperchauns (x8)
Half-Orc
Drivan: Initiative 10, HP 7/22, DAZED (EONT) <= YOUR TURN!
Angry Mob: Initiative 9
Uncle Mikey: MINION! Initiative 5 -- DEAD or STILL ALIVE
Vaunea: Initiative 4, HP: 26/38, DAZED (EONT), -2 to all attacks and defenses (save ends)
Emral: Initiative 2, HP: 4/22 BLOODIED, DAZED (EONT) or -9/22 DYING
The map is set up on the assumption that Emral protects Uncle Mikey, because--hey--Emral is just 'that guy'!