Lord Ogglebottoms Odd Tasks: All in a Nights Work (DM: DMDanW, Judge: Renau1g)

[sblock=Narration]
DMDanW, may I ask why you felt the need to narrate for me again? Original post
"I am well aware of my role here, savage! I am, however, growing fatigued. I cannot keep this up all night! If you do not bring this conflict to a swift end, Lauto will!"
Channeling the power of even a benevolent deity is a fatiguing task, and Minharath has been pushing himself beyond his limits to keep up with these men. Seeing Gloom fall (again), he weaves in and out of the battle, trying to get close to him. Through the fatigue, and the pain caused as an enemy's weapon is deflected from by chainmail, Minharath calls on an older training. Pulling cloth bandages from a pouch at his waist he binds Gloom's wounds, muttering prayers to the gods for the endurance to finish this battle. Though he is too tired to channel much in the way of magic, Minharath will rely on his faith and his training, and pray for the best.
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Stepping away from the door, Minharath casts a wary eye at the remaining visible enemies. Raising his hands in front of him, he seems to be keeping his attention on the entire room rather than letting his focus remain on any one place.
[sblock=actions]Move Action:Walk to K21
Standard Action: Ready an Astral Seal. Trigger: A defender moves adjacent to an enemy.[/sblock]
 
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"Don't let him get away!" Thorn as he rushes to the side of the door.
As he whips it open, Thorn thrusts his spear into his escaping foe, deeply puncturing his thigh.

[sblock=Actions]
Move: Move beside the door to L-25. (Leaving room at K-25 for an ally).
Minor: Open the door.
Standard: Reaping Strike against Karl.
1d20+7 (vs. AC)=24 a Hit! (Not sure if the door angle provides cover, but he would still hit if that is the case)
1d10+6 (damage)=12 Taking Karl from 20hp to 8hp.
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Watching everywhere and nowhere, Minharath notices Thorn's rush to the door the moment he begins to move. With a quick gesture and a brief prayer, Minharath pools a trickle of power, then releases it once the door is open. Though nothing seems to happen, Thorn can feel the benefit a moment later.
[Sblock=Trigger!]Thorns action satisfies my readied action's requirement. As soon as the door opens, my attack goes off.
Astral Seal on Karl, vs. Ref 18 1d20+5=20.
Karl take a -2 penalty to all defenses until the end of my next turn. Thorn regains 10 hit points.

Notes: I forgot the +2 from Astral Seal, but w/e.[/Sblock]
 

Zharne wildshapes into his beastform again and sprays the goblin with insects then he drops prone so he will be harder to while he tries to fight off the hex cast upon him

[sblock=Action Details]


Minor Action:wildshape
Standard Action:swarming locusts@M18-16;O18-16(Misses but all enemies in that area/zone grants CA)
Move Action:drop prone

Save:Vs Hex(Fails)

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Tomalak - Sorry, I missed your original descriptive, thus the narrative on my part.
RBJ - Yes I figured the second chance was coming - The attack still hits but is not a critical (hits AC 22 for 8 points of damage).
 
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Gellan hears the approaching arrow just in time to spin away from its trajectory, catching a glancing blow along his upper arm. Turning to fix the elf in a fierce glare, he moves to the attack, once again growling in frustration as his prey evades his blow.

[sblock=Actions]Move: Walk to F-13
Standard: Attack M'Orin with Pressing Strike. Shift to F-11, then attack, missing with a 13. Holy crap, this is ridiculous.[/sblock]
[sblock="Mini stat"]Gellan Bonesaw -

Level 1 Halfling Barbarian
Passive Perception: 16, Passive Insight: 11, Initiative: +3 Senses: Normal
AC: 17, Fortitude: 16, Reflex: 14, Will: 11 -- Speed: 6, Size: Small
HP: 19/27, Bloodied 13, Surge Value 6, Surges left 5/9
Action Points: 0, Second Wind: not used
Powers -
Pressing Strike, Whirling Rend
Second Chance, Whirling Lunge, Whirling Frenzy
Swift Panther Rage[/sblock]
 

Round 11

Stepping away from the door, Minharath casts a wary eye at the remaining visible enemies. Raising his hands in front of him, he seems to be keeping his attention on the entire room rather than letting his focus remain on any one place.

"Don't let him get away!" Thorn as he rushes to the side of the door.
As he whips it open, Thorn thrusts his spear into his escaping foe, deeply puncturing his thigh.

Watching everywhere and nowhere, Minharath notices Thorn's rush to the door the moment he begins to move. With a quick gesture and a brief prayer, Minharath pools a trickle of power, then releases it once the door is open. Though nothing seems to happen, Thorn can feel the benefit a moment later.

Zharne wildshapes into his beastform again and sprays the goblin with insects then he drops prone so he will be harder to while he tries to fight off the hex cast upon him

Gloom follows Karl. "You'll meet Lauto!". He stabs him in the shoulder. The pain finishes his opponent, but the wound seems not serious enough to kill him. Gloom removes his bloody sword and turn around. "Who is next?"

Gellan hears the approaching arrow just in time to spin away from its trajectory, catching a glancing blow along his upper arm. Turning to fix the elf in a fierce glare, he moves to the attack, once again growling in frustration as his prey evades his blow.

As Gellans blade flies harmlessly past M’Orin he quickly leaps backward, drawing an arrow as he does so, and lets fly. The arrow plants itself into the floor between Gellans feet as M’Orin lets another arrow fly, this one passing well over the Halflings head. With a look of shock on his face, M’Orin turns and takes off up the stairs at a sprint.

Shar doo waves his hand and the hazy cloud moves once again as he takes a few steps back. He points his staff towards Minharath and babbles an incoherent phrase. Minharaths eyes begin to water and soon all sight is lost to him. He can only hear the goblins cackling laughter as his stinging eyes refuse to see.

[sblock=Mechanics]

MINHARATH – Move Action:Walk to K21
Standard Action: Ready an Astral Seal. Trigger: A defender moves adjacent to an enemy.
Thorns action satisfies my readied action's requirement. As soon as the door opens, my attack goes off.
Astral Seal on Karl, vs. Ref 18 1d20+5=20.
Karl take a -2 penalty to all defenses until the end of my next turn. Thorn regains 10 hit points.

Notes: I forgot the +2 from Astral Seal, but w/e.

THORN – Move: Move beside the door to L-25. (Leaving room at K-25 for an ally).
Minor: Open the door.
Standard: Reaping Strike against Karl.
1d20+7 (vs. AC)=24 a Hit! (Not sure if the door angle provides cover, but he would still hit if that is the case)
1d10+6 (damage)=12 Taking Karl from 20hp to 8hp.

ZHARNE – Minor Action:wildshape
Standard Action:swarming locusts@M18-16;O18-16(Misses but all enemies in that area/zone grants CA)
Move Action:drop prone

Save:Vs Hex(Fails)

GLOOM - Free: Regen 2 (13/38)
Move: Shift to K25
Minor: Challenge Karl
Standard: Holy Strike vs AC on Karl (1d20+9=28, 1d8+11=16)

GELLAN – Move: Walk to F-13
Standard: Attack M'Orin with Pressing Strike. Shift to F-11, then attack, missing with a 13. Holy crap, this is ridiculous.

M’Orin – Immediate Reaction to Gellans missed attack, shift to D13 & attack Gellan with Bow, 9 vs AC – a MISS.
Standard Action: attack Gellan with Bow, 13 vs AC – another MISS. Move Action run to B4.

Shar-doo – Minor Action move hexing cloud to center on L18. Move action: Move to P16. Standard Action: Blinding Hex on Minharath, 17 vs Fort for 9 damage & Minharath is Blinded (save Ends).


[/sblock]

[sblock=Status]
Gellan – HP: 13/27; HS: 5/9; AP: 0; Bloodied
Gloom – HP: 13/38; HS: 3/11; AP 0; Bloodied
Minharath – HP: 7/25; HS: 8/8; AP 1; Bloodied & Blinded – Save Ends
Thorn – HP: 25/29; HS: 6/11; AP 1; used Comeback Strike Daily Power & action point this encounter
Zharne – HP: 17/31; HS: 8/9; AP 1; Subject to Stinging Hex – Save Ends - Prone


M’Orin – HP: 32,
L’Orin – Unconscious
Pugg – Unconscious
Jhob – Unconscious
Karl – Unconscious
Shar-doo – HP: 46
H’raken – HP: Unconscious

[/sblock]

[sblock=Enemy Info]
(only remaining enimes shown)
M’Orin: AC 15; Fortitude 11, Reflex 13, Will 12; MBA: Short Sword; +5 vs AC; 1d6+4 damage
Karl: AC 20; Fortitude 18, Reflex 18, Will 16; MBA: Battleaxe; +10 vs AC; 1d10+5 damage
Shar-doo: AC 17; Fortitude 14, Reflex 15, Will 16; MBA: Staff; +8 vs AC; 1d8+2 damage
H’raken: AC 20; Fortitude 18, Reflex 19, Will 18; MBA: Longsword; +11 vs AC; 1d8+4 damage & shifts 1 square.

[/sblock]

[sblock=Map]
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[sblock=Augh I screwed up]DMDanW, I meant to have Gellan shift to D-13 as part of his standard action in that round, but I wrote it as F-11 by mistake. I couldn't figure out how M'Orin was running away until I re-read my post.[/sblock]
 

OK no problem - I see the intent (and I apparently missed the shift anyway..)

OK so instead of putting up a new map here is what everyone needs to know is different;
Gellan is at D-13.
M'Orin, upon Gellans miss shifted to F13, made his attack and then ran to O14. (yes he Ran, so he grants combat advantage and all that fun stuff that comes with running)

Basically both Gellan and M'Orin get to keep their same intent, just in a different direction :-)
 

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