Ending Round One, beginning Round Two
It takes all of Garnets ability to wrangle her way past Tagaiwi and Pari and up the stairs but she does manage it. The small plant creature thrusts its spear at Garnet as she passes but the point scapes across Garnet's armor and does not manage to injure the dwarven woman.
Tagaiwis tail lashes back and forth in that universal sign of ‘irritated kitty’; clearly he does not like being tromped on. Pari struggles against the sticky vines but can’t wriggle free. He does notice the vines are hardening and beginning to crack slightly. His continuing struggle should eventually break himself free...
Mariah and Heinrich can’t push past Tagaiwi and Pari on the difficult stair but when Garnet manages to get past the two stuck in the stairwell they can at least move up a little. They are still too far down the stair to use any of their ranged abilities, however. Mariah, instead, calls upon Erwahai seeking her blessing and once again the goddess leaves her light touch upon her servant.
Begin Round Two!
The two creatures at the top of the stair move away from Garnet. The first only moves far enough to be able to stab at her with its spear but unsuccessfully. The one that flung the thorn at Pari again taps frenziedly on the wall and a thorn erupts from its hand to strike Garnet. Afterwards it moves farther into the room.
The one at the stair again stabs down at Tagaiwi and hits the tiger with a vicious blow.
Party actions, Round Two...
[sblock=OOC]Note: I’m treating Mariah & Heinrich as having delayed in Round One and then taking advantage of the space cleared by Garnet. This has the effect of moving them down the initiative order but, imo, it works better that way. Mariah is effectively in N10 but down the stairs and Heinrich is in L11.
These may
seem like aberrations to the characters but their type is actually plant.
Stairs = difficult terrain. The wall between the stairs and the room count as an obstacle in the hex at the top of the stairs. Hexes further down the stairs also count as an obstacle and will require a skill check of some sort to pass. You can, of course, navigate the stairs however you wish.
Marching order: Pari, Tagaiwi, Garnet, Mariah, Heinrich, Giocco.
Initiative order/Current hit points
Code:
[U]Character AC HP InHand/Condition[/U]
Vegepygmy 1 18 5 longspear/none
Vegepygmy 2 18 5 longspear/none
Vegepygmy 3 18 5 longspear/none
Vegepygmy S 17 4 ----/none
Pari [color=#BBFF88]15[/color] [color=yellow]12[/color] scythe/[color=#BBFF88]entangled & glued[/color] (round 2/3)
Tagaiwi 14 [color=orange]9[/color] ----/none
Garnet 19 [color=yellow]8[/color] waraxe & shield/none
Mariah 15 8 bow/none
Heinrich [color=lightblue]16[/color] 6 dagger/none [color=lightblue][[i]Shield[/i]][/color]
Ashleigh 16 [color=yellow]5[/color] none/none
[/sblock]