"Cool trick. But next time, let me fry them first. My sword's magic works better against unbruised foes." Grys says before rushing out to meet the enemy.
"Hello guys. I suggest that you run away, but some folk insist on rushing to their deaths." Grys says as he sets some of the foes on fire. Grys then teleports back to the safety of the camp.
[sblock=Actions]
Move: Move to I0
Minor: Aegis of Shielding on Axe (Keke is now visible)
Standard: Fire Shroud on Bow1, B3, Axe, and Monster in that order
AP Move: Fey Step to G5
Fire Shroud on Bow1 17, B3 28, Axe 29, and Monster 12 vs. Fort, 18 damage with Challenge Seeking Longsword
Those that are hit take 5 ongoing fire damage as well.
Grys also gets 2 temporary hit points.
[/sblock]
[sblock=stats]
Grys - Male Eladrin Hybrid Swordmage Wizard
Medium natural humanoid (Fey)
Advantageous Conditions:
Adverse Conditions: 2 temp hit points
Initiative: +4
Passive Insight: 14 Passive Perception: 19
Senses: Low Light Vision
HP 49/49
Bloodied 24
Surge Value 12; Surges Per-Day 8/8
AC 23 Fortitude 15 Reflex 19 Will 18 Speed 6
Saving Throws +5 vs Charm Effects
Action Points: 0
Second Wind: Not Used
Powers:
At will:
Scorching Burst
Sword Burst
Familiar Harrier
Ghost Sound
Light
Mage Hand
Presidigitation
Encounter:
Fey Step
Aegis of Shielding
Flame Cyclone
Fire Shroud
Daily:
Flaming Sphere
Lingering Lightning
Swordmage's Decree
Trained: 9 Athletics, 9 Endurance, 9 Perception, 9 Stealth
Untrained: 4 Acrobatics, 12 Arcana, 2 Bluff, 2 Diplomacy, 4 Dungeoneering, 4 Heal, 12 History, 4 Insight, 2 Intimidate, 4 Nature, 8 Religion, 2 Streetwise, 4 Thievery
Feats:
Hybrid Talent
Arcane Familiar
White Lotus Riposte
Eladrin Soldier
Magic Items:
+2 Challenge-Seeking Longsword
+2 Magic Cloth Armor
Gauntlets of Arcane Might
+1 Amulet of Protection
[/sblock]