[LPF] Crypt of the Everflame (01)

rb780nm

First Post
OOC: Sorry, almost forgot ...
I have two healings left for the day - 1 for Kal, 1 for Rav (and none for myself, but that's the paladin way

 

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Satin Knights

First Post
"Thanks for the healing. Just a minute..." and he pulls out the his tent and winter blanket. "I'm leaving them behind here at the entrance so they don't slow me down." Then he and Gragnor go to the doorway to the southeast. Pausing to let others adjust their packs as well, then line up. When all are ready,
Kalgor waves his fingers 3... 2... 1...
and opens the door for Gragnor to see and probably charge in first...

[sblock=ooc]Drop down to 81 pounds so I can move 30'.[/sblock]
Edit: Sword in hand

 
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rb780nm

First Post
Iosef looks at his pack, and then at his heavy scale mail and shrugs. He redraws his sword and takes a position beside the door.

OOC: Pretty sure my armor dominates my movement limitation. And last time I had a character take off his armor (to improve an endurance save) we were immediately attacked and he got (briefly) knocked out. Never taking off armor if I can avoid it again.
 

Ravenath

First Post
Ravenath, human warrior 1

-Well, I suppose we should return to the town sooner or later... and pass through here.

Ravenath leaves his bagpack in the place.
 


Maidhc O Casain

Na Bith Mo Riocht Tá!
. . . to find a short hallway, 5' wide and ending in a 'T'.

[sblock=OOC]This next part has the potential to be a bit tedious in PbP - I've got an idea in mind to move things along, but I need to think it through before I implement it and I'm a little rushed right now. Hopefully I'll be good to go this afternoon, and a short delay right now could potentially save us days of tedious posting.[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[sblock=OOC]OK, I've made some assumptions regarding party actions for the next section. I've assumed that the marching order remains the same, and that you're making your way through the area cautiously. I've further assumed that once you discover the second trap (you'll see from the IC portion of the post what I mean) that you'd use even more caution, probing ahead, etc. (It seemed logical to me that one trap could be just that, but the presence of a second in the same area would lead one to conclude that there are likely more as well). Not that this actually matters, as the second was the only trap Gragnor missed.[/sblock]

You move through the door, advancing cautiously into what could either be a large room with numerous floor to ceiling pillars or a series of short connected hallways. As Gragnor scouts a bit ahead, he notices an incongruity in the floor - a slight 10'x10' depression. He gives warning to the rest of you, moving quickly to find a way around the trap. He's not so observant the next time, and gives a short catlike scream of surprise as he plummets ten feet to the bottom of the pit. His exclamation ("What the . . .?") comes clearly to your ears as you rush forward, only to find a slightly shaken Gragnor stalking about in embarrassment on a pile of fluffy pillows at the bottom of the pit! Further exploration reveals seven more of the less than deadly pit traps in the area, along with three small switches set into the wall in various places. The only pit that has been opened is the one into which the Eidolon fell (marked with an X on the map).

The door exiting the area to the south is firmly locked; you can still hear the wailing, clearly coming from somewhere on the other side.

[sblock]I know it takes away from some of the suspense, but I could easily picture the days (weeks?) long series of "We move ahead cautiously, probing for traps," followed by a roll, rinse, repeat quickly becoming tedious rather than suspenseful.

Gragnor takes two points of non-lethal damage from his fall.

The pits are DC 20 to Disable; if you choose to trip them instead (takes enough pressure that you'd have to deliberately step on them to do so) it's a DC 20 Reflex save to avoid falling in. You can also choose to just go around them, of course.

I think that covers everything.[/sblock]
 

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Satin Knights

First Post
[sblock=ooc]Definitely prefer the fast track through rooms like that. [/sblock]"Can anyone pick locks?"
"My claws are too big to fit in therre."
 

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