Carrion Crown AP (Savage Stampede) - IC


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Daros continue to back away from the undead menaces, using his magic to fend them off.

OOC: Taking a 5-foot step to L10 and casting disrupt undead on the zombie at L8.

Spells prepared:

0- disrupt undead, light, resistance
1- mage armor, summon monster I, ray of enfeeblement
 
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The combined positive energy unleashed by the priestess of The Grey Lady and the "white necromancer" bring down all but the last zombie. With half it's brain rotted away it has no intelligence for tactics or self-preservation it only knows that the living are nearby and that it must kill that which is alive.

It swings a partly bony fist at Hagnim. The fist slams into the artic dwarves face and the bone cuts him deeply across the chin. Red dots can be seen clearly on his white/blue beard.

OCC: Group is up.

EDIT: Both dwarves currently at 6/12 HP (how odd)
 

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Zeldana of Pharasma

Zeldana moves to engage the final foe.


OOC: Move to M 10
Standard attack w/ morning star
Shakes fist at taunting dice roller
 
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47912d1300876452-rg-carrion-crown-ap-savage-stampede-hagnim.png


Hagnim makes another missing swing before stepping back to give the more melee capable 'heroes' around him a shot.

[sblock=OOC]

standard: attack zombie in melee range
move: 5 ft step to 8M

[sblock=Mini Stat Block]
Hagnim

HP: 12/12
AC: 19, Touch 13, Flat Footed 16
Initiative: +3
CMB: +1
CMD: 14
Fort: +5
Ref: +3
Will +6
Speed 20'

active spells:
Endure Elements

Spells prepared:
0 - Detect Magic, Guidance, Light
1 - Endure Elements, Magic Stone - Obscuring Mist

Ice Bolt: 6/7
+3 ; 1d4(p) / 1d4(cold

Club (melee): +1 = +0 (BAB) +1 (Stat) (1d6+1)X2

Perception +8

dies at -16

[/sblock][/sblock]
 
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OOC: Any info from my 22 for checking for weaknesses? Also, doesn't a positive burst heal everyone within a 30' radius? If so, I'm back to full. If not, fast healing 1 adds +1 HP, now at 7/12.
As the area is bathed in a golden halo, destroying his foe, Daggal spins around to search for more foes. Spotting one, he watches the icy dwarf and the priestess descend upon it, and frowns when he sees that both were unable to fell the remaining zombie. Daggal grits his teeth, then trots over to take a swing...
OOC: Move to O-9, Standard attack. If the battle is now over, fast healing ends.
 
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Zeldana of Pharasma

OOC: Positive Energy either heals the living or damages undead.

"Praise be to the Lady that is over with. Everyone gather round and receive the Lady's cool touch.


OOC: Positive Energy to heal living.
2/6 remaining
 
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OCC: Combat is indeed over. Only "weakness" I see for a zombie is staggered, but then everyone knows that without a check. Channeling does either or, you chose to heal the living or harm the undead not both at once.

Daggal steps into Hagnim's spot and brings his mace down hard to end the creatures un-life. The battle is over in mere seconds and the group hardly worked up a sweat.

As the noise of battle subsides the group looks around at the bodies of the fallen. It is good that the group was present to see some of the zombies emerge from their graves as it let's them know this wasn't some necromancer or Whispering Way plot.

What is bad about being here and seeing this it means something far more sinister is at work. Something has reached through the void to stir the dead to waking. Some malice has reached out and is making them restless.
 


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