Clerics and religious figures healing people of various ailments is the oldest thing in the Book(tm). Warlords? Not so much. In fact, I'd say it's even anti-thetical to the literary and historical archetype. And since 4e is the only edition with a warlord that heals in it, it's far easier to adjust that than 40 years of D&D and 2000 years of historical mythology to accomodate bringing over a few more players (who, to be honest, are obviously not that thrilled with DDN anyway, for various other reasons. Read the threads. DDN is not close to 4e, at all)
We are taking about D&D though, and since there are no pre-defined "roles" for classes any more in DDN, such as leader->healer, it should be easier to disconnect the warlord from implying healing, than it is to kick the cleric to a 2nd-class role. Nobody wanted to play a cleric in 4e, in any group I was in. Warlords? yes. Very much yes. That's not balanced. They nerfed the cleric hard, so many times, and left the OP warlord in tact. For a game that prided itself on "balance", that's hardly a good testimonial to it. From what I read on this message board and others, 4e fans and DDN playstyle are not going to be reconciled. At least not very easily.
We'll see what Wizards does. Remember Aragorn? The hands of a king are the hands of a healer? Well, the dagger wound in Frodo was too much for his herbs, and he at least had to have down-time after the combat to tend to his wounds. Even in Star Trek, the medical bay wasn't automatic healing, it took time. The only way to bypass that and close the wounds should be magic. Let D&D magic reign supreme! There should be plenty of niche tactic areas left over for the warlord to fill. If you need healing in your group but don't have a cleric, take the healing specialty and some extra feats or potions with you. Or dial the rest mechanic down.
A warlord should NOT be a replacement for a cleric. There shouldn't be a way to bring someone back from the dead aside from divine intervention, or even from the cusp of death. Patching up a few wounds should speed up the healing process or prevent further damage, (like in Pathfinder, Bleed X), and that's fine to have mundane. But having a guy in the battlefield, for the cost of a minor action, restore 3/4 of an injured person's HP instantaneously and at range, that is beyond even Jesus or Star Trek. WAAAAAaaaaay OP.
We are taking about D&D though, and since there are no pre-defined "roles" for classes any more in DDN, such as leader->healer, it should be easier to disconnect the warlord from implying healing, than it is to kick the cleric to a 2nd-class role. Nobody wanted to play a cleric in 4e, in any group I was in. Warlords? yes. Very much yes. That's not balanced. They nerfed the cleric hard, so many times, and left the OP warlord in tact. For a game that prided itself on "balance", that's hardly a good testimonial to it. From what I read on this message board and others, 4e fans and DDN playstyle are not going to be reconciled. At least not very easily.
We'll see what Wizards does. Remember Aragorn? The hands of a king are the hands of a healer? Well, the dagger wound in Frodo was too much for his herbs, and he at least had to have down-time after the combat to tend to his wounds. Even in Star Trek, the medical bay wasn't automatic healing, it took time. The only way to bypass that and close the wounds should be magic. Let D&D magic reign supreme! There should be plenty of niche tactic areas left over for the warlord to fill. If you need healing in your group but don't have a cleric, take the healing specialty and some extra feats or potions with you. Or dial the rest mechanic down.
A warlord should NOT be a replacement for a cleric. There shouldn't be a way to bring someone back from the dead aside from divine intervention, or even from the cusp of death. Patching up a few wounds should speed up the healing process or prevent further damage, (like in Pathfinder, Bleed X), and that's fine to have mundane. But having a guy in the battlefield, for the cost of a minor action, restore 3/4 of an injured person's HP instantaneously and at range, that is beyond even Jesus or Star Trek. WAAAAAaaaaay OP.
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