D&D 5E After 2 years the 5E PHB remains one of the best selling books on Amazon

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Um... in "the real world" 1/6th of the population in Chinese, 1/6th is Indian, and another 1/6th is African. Less than 1/5th of the world is white/Caucasian, spread out over three continents.
How often is only 20% of the people in game art white?

More often than art is white in China, India, or Africa.
 

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More often than art is white in China, India, or Africa.
Apples and oranges.

The only Caucasians in China (which has the best ethnic demographics) are Russians, whose numbers have been shrinking. They represent 0.011% of the population. All visible minorities in China are people we Westerners would consider to look "Chinese", coming from South-East Asia.

Meanwhile, 27.6% of Americans are "non-White". Minorities are 2500x more common in North America than in China. After all, North America is a country that grows its population via immigration, while India and China are trying to limit population growth of any kind.
 

Apples and oranges.

The only Caucasians in China (which has the best ethnic demographics) are Russians, whose numbers have been shrinking. They represent 0.011% of the population. All visible minorities in China are people we Westerners would consider to look "Chinese", coming from South-East Asia.

Meanwhile, 27.6% of Americans are "non-White". Minorities are 2500x more common in North America than in China. After all, North America is a country that grows its population via immigration, while India and China are trying to limit population growth of any kind.
Because this stuff is weirdly fun for me, lets put Chinese demographics into perspective.
Here's a Where's Waldo page:
puzzle_small.jpg
How many people are there? Somewhere around 500.
If Waldo was a white/Caucasian resident/citizen of China, there would be twenty of those pages with a single Waldo.

Opposed to North America, where the page would be:
Untitled-2.jpg


Oh, I found him!
 

Um... in "the real world" 1/6th of the population in Chinese, 1/6th is Indian, and another 1/6th is African. Less than 1/5th of the world is white/Caucasian, spread out over three continents.
How often is only 20% of the people in game art white?
Apples and oranges.

The only Caucasians in China (which has the best ethnic demographics) are Russians, whose numbers have been shrinking. They represent 0.011% of the population. All visible minorities in China are people we Westerners would consider to look "Chinese", coming from South-East Asia.

Meanwhile, 27.6% of Americans are "non-White". Minorities are 2500x more common in North America than in China. After all, North America is a country that grows its population via immigration, while India and China are trying to limit population growth of any kind.

So Western art is obligated to conform to global proportions of ethnicities but Chinese, Indian and African art aren't?
 



Chinese, Indian, and African media aren't sold and consumed worldwide for mass consumption.

But at the very least, North American art should reflect North America.

Wait, you're saying that the world only wants to buy white art, but not Chinese, Indian, and African art?! Dude, uncool.

Snark aside, you have Feng Shui, Wuxia, Bollywood, lots of African music, arts, and even now food, that are shared worldwide and gaining popularity. Your point is bunk.
 

Wait, you're saying that the world only wants to buy white art, but not Chinese, Indian, and African art?! Dude, uncool.

Snark aside, you have Feng Shui, Wuxia, Bollywood, lots of African music, arts, and even now food, that are shared worldwide and gaining popularity. Your point is bunk.
When was the last time you went to a Bollywood movie in the local theater?
How many Chinese movies are released in non-indie North American theaters? What did you think of Mei Ren Yu? It's the #9 movie of the year after all.
 

Chinese, Indian, and African media aren't sold and consumed worldwide for mass consumption.
If people across the globe are buying Western media despite it not reflecting global demographics let alone their own local ethnic mix then clearly that type of diversity in said media is not a priority to non-Westerners.
But at the very least, North American art should reflect North America.
Art made in Mexico needs to feature mostly non-hispanics?
 
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If people across the globe are buying Western media despite it not reflecting global demographics let alone their own local ethnic mix then clearly that type of diversity in said media is not a priority to non-Westerners.
Iron Man 3 featured a Chinese actor and had extra scenes set in China.
Avengers 2 prominently featured South Korea.
Blink and Psylocke were in the last two X-Men movies.

Attempts are being made at representation and including SW Asians.

Art made in Mexico needs to feature mostly non-hispanics?
If it's meant to reflect the world, yes.
If it's meant to reflect Mexico, it should reflect Mexican demographics and diversity (whatever those are).

What's your point here? That games (and other media) shouldn't try and represent diversity? No efforts should be made?
 

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