MaximusArael020
Explorer
Andalites, Yeerks, and Hork-Bajir, of course!
Andalites come with built-in shape-change!
Andalites come with built-in shape-change!
I don't think it would work for D&D, specifically, but Animorphs would be a great concept for an RPG campaign.Andalites, Yeerks, and Hork-Bajir, of course!
Andalites come with built-in shape-change!
I don't think it would work for D&D, specifically, but Animorphs would be a great concept for an RPG campaign.
Yea, let me rephrase...I wouldn't try to use the 5e system to run a campaign that was modern day teenagers like the books. You could certainly duplicate the effects easily enough using D&D.Everyone has Wild Shape as long as you've touched the animal and don't stay in it for more than 2 hours (It's been easily a decade since I've read anything Animorphs, I can't believe I remember this) and it takes 2 minutes(2 rounds?) to change. You also gain telepathy (doesn't say how far) while morphed. I just went and read through the wiki on it, and I'm fairly certain you could duplicate it in D&D, you'd just need to balance out "Bob got lucky and touched a dragon." somehow, probably the size limits on Wild Shape would work.
Oh yeah, to that I really wouldn't argue, I don't think d20 does modern very well.Yea, let me rephrase...I wouldn't try to use the 5e system to run a campaign that was modern day teenagers like the books. You could certainly duplicate the effects easily enough using D&D.
Whatever you decide to add, please dont make them cute anime-like human with few animal traits to please furry lovers, those heritages should have a specific biology, history and lore. When you look at many attempts on homebrew websites, they look cheap and uninspired.