So I have seen several threads discussing what changes should be made with the Sixth Edition of D&D (6e, or, as I call it, D&D Sexy).
But let's not kid ourselves! We all know that D&D follows the Reverse Star Trek Movie Rule.
Wait, what? Well, as generally known, Star Trek Movies that were odd-numbered tended to ... suck, and even-numbered entries into the franchise tended to rock so very, very hard.
TOS movies, anyway, sure. Also holds for Windows fairly well.
Though, really, it's like hemlines and the stock market, coincidence.
Is hard to apply because there are more editions than there are numbers, and early ones overlapped:
0D&D
Basic
Different Basic
AD&D
no, 'nother different Basic
(OD&D, still in print, BTW0
AD&D 2e
Rules Cyclopeadia
"3"e but 3 counting from what, 0e to BECMI to 3e or AD&D, 2e, 3e?
REDACTED
Essentials
Next
5e
I mean, there's more than 10 editions, and they're interwoven as much as sequential.
Anyway, all of this got me to thinking- why are we even concerned about 6e? We know it's going to be a disaster, right?
Now, the WotC eds are a small sample size, but if they follow the model, then, yes, 6e will all but drag Hasbro down, possibly touch off WWIII or the Zombie Apocalypse.
Sorry, that was a long way to go just end up accepting the premise, anyway.
So let's start planning.... FOR 7e! Put out collective minds to the real solution to 5e- the next ODD edition.
So here's what I think will happen- people will make completely reasonable, well-received ideas for 6e that will fail.
...fitting the pattern so far...
So my great idea is that the basis for 7e cannot lie there. Instead, we need to dig deep into the past for 7e....Instead of trying to mine all the fond memories people have, 7e is going after the terrible stuff: Here's what I'd like to see in 7e to get this started!
Comeliness. Yeah! But in order to uber-stat it, we need to make it creep up in power, like Charisma. Make it a spellcasting stat or something.
Sure, the Warlock can pick it up. When you're interviewing with a Patron, it's better to look good than to be good (er proficient).
Percentile abilities. 18/96 strength! But that's not enough- All abilities deserve percentiles!
But, only the class with it as prime req gets to roll. Everyone else gets a +1 bonus at 16+, that's it. Talk about yer bounded accuracy.
Small numbers FTW!
Since they'll need % dice, anyway, % skills! I mean, special abilities, because they're special. Instead of 13 or 17 skills that just anyone can take, divide them up amongst several monkey-classes, and make them % abilities that start around 15 or 25, and slowly crawl up over 20 levels. Strictly niche-protected, of course.