D&D and the rising pandemic

Zardnaar

Legend
Utawwdangit!


Sigh.

I thought there were a few sane countries out there but it's a lot fewer than I thought.

Numbers going up in Japan and Australia. I think Australia will lick it down ok, Europes reopening to soon IMHO.

Went out for breakfast with inlaws today. Father in law is in his 60s not best of health so we wouldn't do it in most if the world.

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First in the door, they got around 25-30 people 930-10:30 am Sunday morning.

Everything's open no restrictions.

Wonder if that's unique atm. Australia it's regional, not sure about Vietnam.

Our local right wingers were pushing for reopening asap using Sweden and Australia as examples. Proportionally Sweden was worse than USA, Aussies still doing well by international standards but has locked down Melbourne and Victoria (Melbourne is in Victoria).

They rolled the leader of the opposition he became electoral poison.
 

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GreyLord

Legend
(So since this is technically also a D&D thread....)

Is anyone finding that groups are shying away from "plague" as a theme in games they're playing or otherwise aware of?

I have no input on the matter, as I'm not actively playing. I'm just curious about others' experiences.

I haven't actually thought of running a plague game recently. Perhaps that's due to the virus, I don't know. The thought hadn't occurred to me until you mentioned it.

Perhaps I haven't really contemplated it due to the situation today.
 

Cadence

Legend
Supporter
(So since this is technically also a D&D thread....)

Is anyone finding that groups are shying away from "plague" as a theme in games they're playing or otherwise aware of?

I have no input on the matter, as I'm not actively playing. I'm just curious about others' experiences.

Investigating why an awful illness has infected their entire village (except them; have described the symptoms as stomach affecting and exhausting) is the hook for the game I started running for my 10yo and two of his friends this month.
 



Levistus's_Leviathan

5e Freelancer
(So since this is technically also a D&D thread....)

Is anyone finding that groups are shying away from "plague" as a theme in games they're playing or otherwise aware of?

I have no input on the matter, as I'm not actively playing. I'm just curious about others' experiences.
Speaking of this, Explorer's Guide to Wildemount, which was released this year, has a starting adventure levels 1-3 where the players have to cure a disease, possibly getting infected as well. I read that, and immediately vowed to not use it this year, as it's a bit close to home.
 

Levistus's_Leviathan

5e Freelancer
I know. Beaches are filled, lakes are packed, people not wearing masks left and right. I don't understand what's going on. It's out of control and growing worse every day. I've had a lot of health problems this past year, I almost died in November, I do NOT want this thing as a new health problem, so I'm still quarantined and going stir crazy.
That sucks. A lot of members of my family are more likely to have a hard time with the disease, I have asthma and so do 2 of my sisters. A few other relatives have diabetes, one has a heart condition, so I've been really careful during this pandemic.
 

briggart

Adventurer
(So since this is technically also a D&D thread....)

Is anyone finding that groups are shying away from "plague" as a theme in games they're playing or otherwise aware of?

I have no input on the matter, as I'm not actively playing. I'm just curious about others' experiences.
Not really. Spoilers for GoS.

The PCs failed to find Oceanus and the weapons on the Sea Ghost. They figured the council would let them keep the ship and its content so they didn't bother to carefully search the ship. By the time they got back to town, met with the council and were told they were not actually going to get the ship, a couple of days had passed. They were offered some money for the cargo, but they figured out they could get more by directly selling the cargo, so by nighttime they came up with an excuse to get the two guards posted to the ship to allow them back on for a short time. The plan was for one of them to keep the guards distracted while the other would smuggle part of the cargo.

This time, the PCs found Oceanus, who I decided had died after a few more days without food and water. So they told the guard they found a body, but it looked like he had some kind of disease, and asked the guards to move farther from the ship and keep people away from the dock. They figured this would give them a better chance of stealing some of the cargo. The guards did follow PCs suggestion, but they also warned the council and a few minutes later Eda stormed on the ship with the town cleric on tow, who examined the body and failed to find any disease. The PCs claimed they had never seen a sea elf and assumed that his skin color was a sign of illness, and managed to convince Eda they were on the level. But they were forced to leave the boat.

The incident was closed, but rereading Chapter 1, I noticed one of the Scarlet Brotherhood events:
Tainted grain delivered by a merchant in league with the Brotherhood leads to an outbreak of plague.

The Brotherhood is now moving on with this, and will spin it to blame it on the body found on the Sea Ghost and the PCs.
 
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